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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Jan 2020
Posts: 35
Downloads: 26
Uploads: 0
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Hey guys,
I enabled the auto identify mod from twos in the jsgme but i cant find it anywhere ingame, where do i identify them? Greetings Spuky05 |
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#2 | |
Sea Lord
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![]() Yet vdr 1981 usually does a remarkable job This surprised me....! ![]() |
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#3 |
Seasoned Skipper
Join Date: Jan 2002
Location: Freeman Missouri
Posts: 1,784
Downloads: 1405
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click on weapon officer then click on periscope on him then you should see id target
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I'll tell you what bravery really is. Bravery is just determination to do a job that you know has to be done. Audie Murphy |
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#4 |
Seaman
![]() Join Date: Jan 2020
Posts: 35
Downloads: 26
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Thanks for replying I didn‘t find any documentation at the folders should have probably just searched a bit but I got the answer now so I got what I was looking for, thanks!!
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#5 | |
Sea Lord
![]() Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,951
Downloads: 207
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Turns out it tells you in JSGME. Can't remember if it's in the description, or a bubble that pops up when you hover the mouse over the mod. |
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#6 |
Mate
![]() Join Date: Jun 2005
Location: Ireland
Posts: 53
Downloads: 370
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Well, I've enabled the TWoS Auto Target mod, I have manual targeting enabled in options, I have a ship locked, I can see the Identify target icon fine...but it is always greyed out and unselectable. Is there another setting I have to change somewhere?? [EDIT] User error. I was following target on scope but not locked!
Last edited by kraszus; 03-27-21 at 06:39 PM. |
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Tags |
silent hunter 5 question |
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