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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2012
Posts: 15
Downloads: 107
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Greetings All;
Is there a mod that equips the merchants to fire a flare when attacked or sinking? I vaguely remember that when I hit one at night it fired a red flare but I cannot remember what mod? Thanks |
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#2 |
Hauptman
Join Date: Mar 2013
Location: FL410
Posts: 174
Downloads: 75
Uploads: 0
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I want to say there was a SH4 effects for SH3 GWX that had this feature. I'm pretty sure it was tied to the Ship Sinking message so it didn't happen when a ship was just hit. It had to be sinking. Can't remember the mod author though. Sorry.
T |
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#3 |
Argentinian Skipper
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I use the optional flares mod from LSH3 in GWX and LSH3. You have white flares when a ship is attacked and red flares when sinking.
Regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#4 | |
Navy Seal
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From the LSH3 5.1 manual...
Quote:
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#5 |
Torpedoman
![]() Join Date: Mar 2014
Posts: 116
Downloads: 56
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#6 |
Helmsman
![]() Join Date: Mar 2012
Location: Ireland
Posts: 109
Downloads: 57
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Interesting, I must check that out.
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#7 | |
Argentinian Skipper
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![]() Quote:
Regards. Fitzcarraldo ![]()
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#8 | |
Torpedoman
![]() Join Date: Mar 2014
Posts: 116
Downloads: 56
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Only thing is, LSH3 v5.1 seems to require the entire DL to get just this one piece. Is it possible to somehow only DL the portion that adds the flares/horns? |
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#9 |
Watch
![]() Join Date: Apr 2012
Posts: 15
Downloads: 107
Uploads: 0
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Thanks for the input and info gents, I'll have to search it out and use that JSGME tool to instal it in the game.
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#10 |
Eternal Patrol
![]() Join Date: Jun 2006
Location: Karlsruhe
Posts: 679
Downloads: 56
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Hi PhilipWebb059,
the best way to get the red flare is to use h.sie's "Seenot-Leuchtrakete - Do it yourself". This is original SH3-programming - not something arrond 4+ corners. It's very easy, just one entry in the Zones.cfg, nothing more. Greetings rowi58 |
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#11 | |
Ocean Warrior
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<old thread> Anyone know if Hsie's mod works in single missions/academy or only in the campaign ? I tried it in academy and single mission and nothing.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#12 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,481
Downloads: 875
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![]() ![]() Last edited by Anvar1061; 09-29-19 at 10:49 AM. |
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#13 | |
Ocean Warrior
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Been trying to get the mod out of LSH that has the ships fire the flares when hit but no luck so far. Another thing AOD had outta of the box.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#14 | |
Lieutenant
![]() Join Date: Jun 2010
Location: Germany
Posts: 269
Downloads: 3
Uploads: 1
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Do to its nature it works anywhere: in Academy, SingleMission, or in Campaign. Greetings. |
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#15 | |
Ocean Warrior
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Nothing. Triple checked I had it set up right, it's not difficult. Have to look again I guess. Thanks for the info.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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