![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Torpedoman
![]() Join Date: Mar 2007
Posts: 115
Downloads: 0
Uploads: 0
|
![]()
Alright, so I'm on my second patrol of this career. Going on my merry way to the assigned sector. One sector east a contact suddenly appears on my map. Well while I'm talking about it, why don't I ask this too, though this is not my main question. Why do contacts sometimes just suddenly appear on the map. It wasn't identified in any way by my sub and is still like 30km out. I'm assuming this represents something like some random ship told HQ and its being relayed to me or something?
Anyway, the ship is heading for me, so I move to intercept. I manage to work it out perfectly so that I'm waiting at periscope depth at a perfect 90° angle at about 650 meters. Torpedo is ready, tube is open, as soon as he's dead ahead I let loose. Perfect hit right below the smoke stacks, dead center of the ship. This was a British small freighter or something. Anyway, it was travelling at 10 knots and it immediately drops to 6 and then slowly falls the rest of the way to 0. Unlike some ships that just seem to keep going after you hit it, I knew this was a one hit kill. So I sit and wait so that I get confirmation of it sinking and credit for the kill. I don't know how far I can move off and still get credit, plus I like watching the ships sink. Anyway, a couple hours pass and the water level is now even with the deck of the ship all the way across. Four hours, five, six....same level. So it sinks this far, water is literally washing over the top of it with waves...and yet that's it? What the heck? So is it not going to sink any further? I *really* don't want to waste another torpedo on this ship which is definitely sunk, though the game doesn't seem to realize it. Being in a IIA I only have 5 torpedoes and I want to make them all count. Am I going to have to use another one? What the heck is the deal? This cannot be normal behavior. Any thoughts? |
![]() |
![]() |
|
|