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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Apr 2007
Posts: 72
Downloads: 5
Uploads: 0
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Just now getting back into SHIII after too long away. I had the urge to play SH for a while now, and when I got the chance I was confronted by the dreaded StarForce shenanigans that haunts the DVD, like an angry sea maiden when you promise to be home by 5pm for dinner, but you choose not to return on time, knowing that no excuse will make up for the fact you forgot her anniversary...
And there it was, like sun bursting through the clouds after a raging storm, the SHIII fix. After downloading GWX3 (good lord, the final version is a masterpiece), I put on my pea coat, grabbed my wheel cap, and made for port with all due haste. After assuring that the boat was in good order, I looked over the orders for my new command, U-53, a Type VIIB. AM41, off the Rockall Bank. I let out a long sigh. Sure, the grid was thematically nice, playing into many a submarine trope, but I craved tonnage. With just short of 34k km of range and a requirement of only 24hrs to patrol the grid, I decided like any captain worth his salt to seek out glory and tonnage for the Kreigsmarine. With a favorable wind, and a full brass band playing off our farewell at 0200 for some reason obfuscated to me, we left port, and returned to the sea, to where home was always supposed to be: amongst good comrades, in those moments of quiet desperation, those stretches of boredom where differences and annoyances flare into conflict even amongst the closest of brothers, and a bond shared between all digital submariners is forged, stronger than the most formidable of pressure hulls. tl;dr I installed SHIII and I came back after a few years to bug you guys with questions and stories. |
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