![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
What's happenin' Cap'n'?
|
![]()
AT night I really want it to feel like night and have a night red hue on everything. Is there a file or parameter I can tweak somewhere to do that?
|
![]() |
![]() |
![]() |
#2 | |
Rear Admiral
![]() |
![]() Quote:
Anyways, the goal of any environment work is a natural blended look that connects to the overall goal of what sensors should be...
__________________
![]() You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. Last edited by Armistead; 03-24-15 at 10:13 AM. |
|
![]() |
![]() |
![]() |
#3 |
Engineer
![]() Join Date: Feb 2015
Location: Central Arkansas
Posts: 211
Downloads: 55
Uploads: 1
|
![]()
I believe he's referring to the inside of the boat, not the outside environment.
![]()
__________________
a.k.a. Rick Silent Hunter 4 Gold v1.5 Intel core 2 duo @ 2.33GHz nVidia Gforce 8800 GTX 768mb 4 gigs ram w/4 gig virtual memory Windows XP Pro w/SP 3 on a 32 bit system At my age, 'Happy Hour' is a nap! |
![]() |
![]() |
![]() |
#4 |
Rear Admiral
![]() |
![]()
Boat interiors have a very red hue at night due to the red lights coming on, much redder,....
anyways, he can clarify ![]()
__________________
![]() You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. |
![]() |
![]() |
![]() |
#5 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
|
![]()
The entire bout would not use red out at night.
Only those compartments adjacent to or opened to the outside and there is a switch on the outer hatches to automatically go from white light to red. The control room wouldn't even use red light unless they were planing surface night maneuvers and needed waiting watch men or special ops eyes to adjust. Even then it would mostly be used in the conn of the sail and not in the control room inside.
__________________
Self-education is, I firmly believe, the only kind of education there is. ![]() ![]() Mercfulfate 将補 日本帝國海軍 |
![]() |
![]() |
![]() |
#6 |
What's happenin' Cap'n'?
|
![]()
Yes, the interior, sorry I wasn't more specific. My interior just looks a little darker. I want to really get that cinematic feel, even if it's not the most realistic.
I was looking at the \Data\Shaders\InteriorIllumination folder but it looks that that just controls brightness and not hues. |
![]() |
![]() |
![]() |
#7 | |
Rear Admiral
![]() |
![]() Quote:
are u playing stock or any mods....mods themselves improve graphics considerably more.....and make the sub interiors much more detailed
__________________
![]() You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. |
|
![]() |
![]() |
![]() |
#8 |
Canadian Wolf
|
![]() |
![]() |
![]() |
![]() |
#9 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
|
![]()
Well, I'm reading the tute and scratching my head, can't find the datablocks shown in the pic. Then I opened Interior Root_DruckLM1 and there were the 1000 or so additional datablocks.
![]() |
![]() |
![]() |
![]() |
|
|