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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Navy Dude
![]() Join Date: Dec 2014
Location: St. Petersburg, FL
Posts: 175
Downloads: 233
Uploads: 0
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Then don't move like that!
Is it common for this game to hang up at particular points? I'm running the following mods Generic Mod Enabler - v2.6.0.157 [C:\Program Files (x86)\Steam\SteamApps\common\Silent Hunter 5\SH5 MODS] 01 OPEN HORIZONS II v2.5 02 Real Environment - Revision_3 04 NewUIs_TDC_6_3_7_ByTheDarkWraith 05 NewUIs_TDC_6_3_7_AltAdvSpeedGraphics_by_naights 06 NewUIs_TDC_6_3_7_alt_officer_wounded_by_Torpedo 07 NewUIs_TDC_6_3_7_jimimadrids_map_tools 08 NewUIs_TDC_6_3_7_ERM_Reaper7_NightVision_Black_Ski n 09 NewUIs_TDC_6_3_7_WWIIInterface_by_naights 10 sobers underwater rocks V5 SH5 11 sobers Lights Cfg V10 SH5 88 Equipment_Upgrades_Fix_v1_4_byTheBeast I have a saved game where I'm in a great position to sink a freighter using my deck gun. Every time I try the game hangs up at exactly the same point... The ship icon has changed to a sunken ship icon but the music starts looping, I'm stuck and no further commands can be issued. I tried it first using FX_Update_0_0_21_ByTheDarkWraith as the third thing in my mod list and then removed it thinking that maybe the FX changes were the problem. No joy either way. I'm now going to try letting the freighter get away and going on with other targets but am curious if this is a common problem. BTW... using the "super Marker" stops the game in its tracks as well.
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![]() ![]() AMD Ryzen 7 2700X Eight-Core Processor, 3700 Mhz, 8 Core(s), 16 Logical Processor(s) Windows 10 Home Installed Physical Memory (RAM) 16.0 GB NVidia RTX2070 16 Gig Last edited by Havan_IronOak; 01-09-15 at 05:19 PM. |
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