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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Jun 2007
Location: Abbotsford BC Canada
Posts: 258
Downloads: 141
Uploads: 0
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This is what I have for mods running....
OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_Das_Boot_Crew_Mod_by_Illyustrator Trevally Harbour & Kiel Canal Pilot v3.1 Trevally Automated Scripts v0.6 NewUIs_TDC_7_5_0_Real_Navigation I finally got everything working without any errors or problems, except, I can't find my own boat on the navigation map. Is this intentional through one of the above mods? Some kind of realism factor? |
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#2 | |
Bosun
![]() Join Date: Sep 2011
Posts: 64
Downloads: 173
Uploads: 0
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#3 |
Lieutenant
![]() Join Date: Jun 2007
Location: Abbotsford BC Canada
Posts: 258
Downloads: 141
Uploads: 0
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Yup, I think you're right. I removed it and everything still works and my noob tube shows up on the map as I remember it.
![]() There's probably nothing in that mod that my non-existant level of experience would appreciate. I've been away from SH for a couple of years and anything I thought I knew then, is gone. Thanks for your help. ![]() |
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#4 |
Growing Old Disgracefully
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Hi Alky
This is the correct order NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_Das_Boot_Crew_Mod_by_Illyustrator OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 Peter
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