SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-05-14, 08:56 AM   #1
sailor_X
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default Ramming and sinking does not give a credit

So there I spoted small coal tender and decided to sink him. However the wind was too strong and I could not use flaks to destroy it so I dicided to ram him 90 degress at starboard at full speed. Well I sunk it with little damage to my u-boat but still no credits for that It's not fair!
  Reply With Quote
Old 10-05-14, 09:38 AM   #2
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
Default

Well, if you want to risk the possibility of damaging your boat up to the point that you cannot safely dive any more. Or break your primary weapons (your bow tubes), then don't look weird if Admiral Dönitz thinks differently. Some tactics are not to be encouraged. Even if you got lucky this time.
Pisces is offline   Reply With Quote
Old 10-05-14, 01:49 PM   #3
sailor_X
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Well sunk tonnage is sunk tonnage, no matter how it was achieved, credits had to be counted into my account anyway, but I believe SH3 does not model credits for sinking enemy vessels due to ramming.. It's practically save to ram such small units like coal tenders, sloops, and fishing boats, but there won't be credits for such kill I assume..
  Reply With Quote
Old 10-05-14, 01:56 PM   #4
sailor_X
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Frankly speaking I rammed him so hard, I literraly entered into his textures, then I ordered full speed back to exit from his textures which were covered in flames... I heard shouts about boat being damaged, but there was nothing to fix (no yellow sections).
  Reply With Quote
Old 10-05-14, 02:50 PM   #5
niwo
A-ganger
 
Join Date: Aug 2009
Location: 51° 31′ N, 7° 28′ E
Posts: 76
Downloads: 158
Uploads: 0
Default

Maybe you should damage the vessel with an ordinary weapon at first, that the game mechanism counting your tonnage is triggered. Some shots with the gun or flak should be enough to damage the target and when it sinks, due to what ever happens to it, it should count. Try it and let us know. :-)

P.s. nevertheless ramming with an unarmored and fragile hull of a sub is very uncommon and should be avoided. BdU will not be happy with a damaged boat because of some tons of fish.
__________________
My System Specs
niwo is offline   Reply With Quote
Old 10-05-14, 03:22 PM   #6
sailor_X
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Ussually I would just feed him with some flak fire and forget about it, but as I said, there was a storm in the ocean so I couldn't use flak.. I started my career at april 1944 so IMO every little hostile floater that can be sunk must be sunk so I did something horrible to him as you now know
  Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:01 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.