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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
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Merchant Fleet Mod?
I just got back into SHIII after a few years and I remember the Merchant fleet mod/pack that one guy was working on. Did that ever get finished? I was realy looking forward to it.
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"Some ships are designed to sink… others require our assistance." ![]() |
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#2 |
Eternal Patrol
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Iambecomelife. And yes, it's been finished for several years now.
http://www.subsim.com/radioroom/show...hant+fleet+mod He is currently working on a complete conversion of SH4 and SH3 to a World War 1 game. http://www.subsim.com/radioroom/showthread.php?t=156161
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
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Thanks Steve!
![]() Quick follow up question. Can this be installed mid carrear?
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#4 |
Eternal Patrol
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That I don't know, since my ancient computer won't run it. I know all about it, but I've never been able to play it.
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Navy Seal
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I think the "as long as you are in port between patrols" applies here. Be aware that loading times will increase significantly with it (lots of new ships to load).
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#6 |
Canadian Wolf
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Great mod, just loaded it up on top of some other stuff. Load times about 8-10 minutes total. Using with GWX.
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#7 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
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Well just tried to run it and it crashed SHIII.
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"Some ships are designed to sink… others require our assistance." ![]() |
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#8 |
Eternal Patrol
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How good are your computer specs? How much RAM do you have? Are you using the 4-Gig patch? MFM uses a lot of resources. My old computer won't run it at all.
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“Never do anything you can't take back.” —Rocky Russo |
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#9 | |
Canadian Wolf
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![]() Quote:
![]() I am running an I7, 8gigRAM and 2gigRam Video, with the 4-Gig patch, all of which makes a big difference from what I had with my older system. I am also running Win 8.1, before doing anything I made sure the SH3 exe was made compatible, in my case it was with Win XP, SP 3. |
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#10 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
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Total amount of system memory 8.00 GB RAM
System type 64-bit operating system Number of processor cores 4 Storage Total size of hard disk(s) 931 GB Disk partition (C ![]() Media drive (D ![]() Display adapter type AMD Radeon HD 6550D Total available graphics memory 4094 MB Dedicated graphics memory 512 MB Dedicated system memory 0 MB Shared system memory 3582 MB Display adapter driver version 8.980.0.0 Primary monitor resolution 1920x1080 DirectX version DirectX 10
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"Some ships are designed to sink… others require our assistance." ![]() |
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#11 | |
Canadian Wolf
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#12 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
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Honetly I dont even know how to find that out.
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"Some ships are designed to sink… others require our assistance." ![]() |
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#13 |
Canadian Wolf
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It's not a mod but an app that modifies the SH3 .exe file so it uses more RAM in your system. A must have when running bigger mods like the MFM.
It comes with h.sie's great work:Here There are details on how to do it with the app. Takes a bit of getting used to but well worth it. Also available from the folks from the Living Silent Hunter Three Mod:Here Last edited by ReallyDedPoet; 09-30-14 at 09:33 PM. |
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#14 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
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Downloads: 17
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The directions aint all exactly clear on how to use it.
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"Some ships are designed to sink… others require our assistance." ![]() |
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#15 |
Canadian Wolf
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The second link I posted has one that is easier to use. If I come across a helpful related link to the patch I'll post it back here.
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