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![]() Join Date: Apr 2012
Location: Texas
Posts: 18
Downloads: 97
Uploads: 0
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Hi! I was wondering if some of you master modders could graciously help me with a problem I'm having with one of my Destroyer Command mods. Here's the problem. I created a very ambitious mod that is based on the Battle of Jutland. I basically created the entire Imperial German High Seas Fleet. Everything from the Battleships König and Grosser Kurfürst to the Destroyers H202 and S223. Everything has worked perfectly EXCEPT the ships aren't behaving as I've programmed them too. As far as I know, I programmed them to stay in formation and travel in a loop to two coordinates. An example taken from my actual program goes like this:
[SCENARIO] Date = 19391013 Time = 1300 Type = TYPE A Duration = 7200 //number of hours; 5 days TimeOut = 0 Origin = 6.500000,56.500000 Weather = OVERCAST Major = 10 Minor = 5 InitialZoom = 5 TitleEnglish = The Second Battle of Jutland, 1939 TitleGerman = TitleFrench = Preprocess = TRUE DrawOvlyText = TRUE [GROUP2] Type = SHIPSQUADRON UnitType = BATTLESHIP Side = 2 Name = I Battle Squadron Nationality = German Order1.1 = ROE,Capital,Unlimited,Destroy,Cruising,Full,-1,-1 Order2.1 = Formation,FORM_AS_ARE,500,8,-1,-1 Order3.1 = Speed,Exact,21,-1,-1 Order4.1 = WayPt2,6.485000,57.500000,-1,-1 Order5.1 = WayPt2,6.485000,55.500000,-1,-1 Order6.1 = LoopPatrol,1,99,-1,-1 WayptDisplay = DO_NOT_SHOW [UNIT4] Group = 2 TypeAbrev = BB Class = NBBTirpitz Name = Sachsen Location = 6.495000,55.915000 Orientation = 0 BoilersHot = TRUE Fuel = 0.99 Captain = 100 Crew = 100 MultiSelect = TRUE IconName = NSHIP Display = DO_NOT_SHOW Unfortunately the ships do not stay in formation or travel to the coordinates I programmed. Instead they go off in all different directions and for the most part, in a rightmost direction from the direction I would like them to go. If I could get the ships to travel on the course I set, the map would be perfect to me! I have a hypothesis as to why they don't behave the way I want them to. I think it may be because I have too many ships on the field. There are 147 ships in total on the German side. Have I overloaded the game engine with too many ships and that is why they do not behave as well as I would like? If anyone can confirm or disprove this hypothesis and let me know how to get the ships to behave as I want them too? It would be much appreciated. Thank you very much to the community for taking the time to read this post and provide any feedback. Sincerely, BradR. |
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