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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Dec 2001
Location: Edinburgh Jockland
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Hi
No manual for the ME so have to ask. I made lots of missions for SH3'but some things in SH4 have got me stumped. 1) How do you make a photo recon Mission? 2) How do you make a Commando Mission? I see in the objectives editor you can make a photo recon and special ops mission.However whenever i select these it just bounces straight back to sink tonnage. 3) How do you make the mission name match what you've called it in game? The old parameters page does'nt let you put a mission title in anymore and i'll save the mission and call it the something and make sure it's saved in an identically named folder. But still in game they are just called "mission title" . Thanx Posts: 309 | Registered
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Whats not to love about Submarines? Long'Hard and full of Seamen!! |
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#2 |
Pacific Aces Dev Team
![]() Join Date: Sep 2001
Location: Atlanta, GA, USA
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The game uses 2 files for new custom missions from the editor.
A MIS file and an TSR file. The TSR file has to be changed outside of the editor. The game uses this file to identify the mission you have just saved, also the description of the mission too. Without it, you cannot see your new mission in the game... JIM
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If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
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#3 |
Officer
![]() Join Date: Feb 2005
Location: On patrol...
Posts: 244
Downloads: 113
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I have been able to edit the .tsr file within the editor itself without any problems.
Choose "Language Localization" in the "Mission" dropdown. Highlight the desired option: mission title; mission briefing; or objective. Then simply type your text in the bottom box for each...and then save.
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"Sink 'Em All!"- Uncle Charlie....."Angriff, Ran, Versenken!"- Onkel Karl |
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#4 |
Pacific Aces Dev Team
![]() Join Date: Sep 2001
Location: Atlanta, GA, USA
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I figured that you probably could but just didn't want to spend time
searching for it. Good post, now we know it can be done inside.... JIM
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If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
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#5 |
Planesman
![]() Join Date: Dec 2001
Location: Edinburgh Jockland
Posts: 199
Downloads: 33
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Thanx Guys.
I've also worked out how to make Commando and Photo Recon Missions. Last question. In the Missions that come with the game the briefings have the background map of the area you will be patrolling. I can't replicate this. So how do i add the map to the briefing? Thanx
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Whats not to love about Submarines? Long'Hard and full of Seamen!! |
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#6 |
Officer
![]() Join Date: Feb 2005
Location: On patrol...
Posts: 244
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It's easy to add a .tga file.
Simply add the .tga file you have created into the data/singlemission/SM** directory where ** is the number of your mission. Then add #filename.tga#0,0,400,256 in the mission briefing section of "Language Localization." I did this for a S-44 v. Kako mission[SM12 Kako] that I made (haven't released it yet...waiting for the next patch to solve TDC problems). I added a picture of the Kako instead of a map...In the mission briefing section of "Language Localization", I added #SM12 Kako.tga#0,0,400,256 This added the picture! Be sure to use the "#" sign at the beginning and end of the tga file name. I believe that the first pairing of numbers 0,0 is the 'reference point' on where the program places that .tga file in the briefing window. The other set of numbers 400,256 is the displayed width and height of that tga.
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"Sink 'Em All!"- Uncle Charlie....."Angriff, Ran, Versenken!"- Onkel Karl Last edited by Donner; 03-27-07 at 09:39 PM. |
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#7 |
Planesman
![]() Join Date: Dec 2001
Location: Edinburgh Jockland
Posts: 199
Downloads: 33
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Ok thanx Donner.
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Whats not to love about Submarines? Long'Hard and full of Seamen!! |
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#8 |
Captain
![]() Join Date: Apr 2002
Location: Davie, FL Grid DM 23
Posts: 544
Downloads: 60
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Good info. all - thanks.
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#10 |
Watch
![]() Join Date: Feb 2014
Location: Harbor city, California
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Can anyone help out a total noob by explaining what's in a .tga file, & how to create one (what needs to be in it)? I'm getting better at creating missions in SH3, but I would like to try SH4. I know this link is old, but it's the only one I found related to this subject. Any help would be much appreciated. Thank you. Nevermind- in the weeks that have passed, & noticing no help from anyone, I figured it out myself. Thanks anyway!
Last edited by steve1; 05-18-14 at 04:54 PM. |
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