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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Just curious, I was running the photo recon mission of fleet carriers and once I got my pictures I decided to sink them. Is there any disadvantage to sinking the carriers? What kind of effect will this have on future missions or the game play in general?
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#2 |
Sparky
![]() Join Date: Feb 2014
Location: Auckland, New Zealand
Posts: 156
Downloads: 61
Uploads: 0
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I don't think so. I think it's a good thing. One less enemy vessel to worry about maybe? Plus that's good for your patrol records.
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#3 |
Sea Lord
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No effect on the current mission.
No future effect. This game is way more unsophisticated than you think. |
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#4 |
Officer
![]() Join Date: Nov 2013
Location: USS Tuna out of Pearl Harbor
Posts: 243
Downloads: 22
Uploads: 10
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Sink away matey
![]() I don't think I've ever left a ship that I've photoed unscathed.
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"Damn the torpedoes, full speed ahead!" -David Farragut (probably repeated by many WWII sub skippers) |
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#5 |
Rear Admiral
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The reason why I went into RSRD and put subnets around where capital ships harbor, tons of surface guns, deadly elite sub hunters and minefields. It makes photo recon feel like you've done something. I don't play anymore, but the one recon of Truk it took 6 tries before I finally got out alive.
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![]() You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. |
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#6 |
Eternal Patrol
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The game doesn't care. In real life a sub would be ordered to make a report and not attack because at that particular time they didn't want the enemy to know they were being watched. Onkel Neal posted a link to the Silent Service episode on USS Cavalla and that very problem, and the effect it had on officers and crew.
http://www.subsim.com/radioroom/showthread.php?t=212229
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“Never do anything you can't take back.” —Rocky Russo |
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#7 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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Photo first sink second, no problem. Sink first and there's nothing to take a picture of so the mission fails.
![]() Main problem with that career mission is like all career missions it comes up at random, including career start. The question of why they would go all the way up there to anchor is compounded by the more serious question of why there are two Japanese ships in Manila Bay when the US still occupies the Philippines, and how did they get past the fortress at Corregidor? One playtest of the Gone Asiatic career mod I got that mission and failed because US forces sank both carriers before I could get up there to snap pictures, which required a lot of screwing around to move the starting locations and paths of all the US forces just in case it happened at career start. Silly, but there are a lot of things in SH4 that are sillier. If the devs had thought about it there would be some kind of check on WHEN a mission should be rejected and another one chosen if the time frame is all wrong for it. |
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