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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Dec 2015
Posts: 7
Downloads: 11
Uploads: 0
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Hello.
Does GFO work with TMO? Also how hard is TMO? I usualy play at low difficulty settings, with manual TDC turned off and with easy contact displays, can i play like this in TMO ? |
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#2 |
Stowaway
Posts: n/a
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start with GFO and learn the game first, then and ONLY then should you try a mod to increase the difficulty of the game
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#3 | |
Argentinian Skipper
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I recommend you an installation with GFO and play the game. TMO is very difficult for a newbie-both gameplay and modding. GFO is great mod and not so difficult. Best regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#4 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community >nugetx
![]() New To Silent Hunter <> Need Help <> Click On My Silent Hunter 4 Thread Link. Subsim <> How To Donate <> See The Benefits <> Support The Community ![]() GFO comes with a very good text document that will show you what other mods are compatible with it. I also have some useful information in my SH4 tutorial for game upgrades.
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#5 |
Swabbie
![]() Join Date: Dec 2015
Posts: 7
Downloads: 11
Uploads: 0
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Thx guys, one more question.
I realy like the idea of 'natural sinking mechanics' mod. Does this mod work with gfo ? |
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#6 |
Gefallen Engel U-666
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nugetx!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#7 |
Swabbie
![]() Join Date: Dec 2015
Posts: 7
Downloads: 11
Uploads: 0
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Guys i'd like to have only the damage model and sinking from RFB 2, anyone knows which files i should copy ?
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#8 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() There are files for every ship involved, plus the zones file, and then various weapons files. You can't just swap out a couple files. |
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#9 |
Argentinian Skipper
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You can use Longer Sinking Times for TMO in GFO without problems. It changes the zones.cfg for longer sinking times in ships. Very realistic.
Fitzcarraldo ![]()
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#10 |
Swabbie
![]() Join Date: Dec 2015
Posts: 7
Downloads: 11
Uploads: 0
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Much obliged
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#11 |
Swabbie
![]() Join Date: Dec 2015
Posts: 7
Downloads: 11
Uploads: 0
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Been playing some with the mod you recommended Fitzcarraldo and it is what i wanted.
![]() Done some test vs vanilla and it is as i expected. I torped a merchant and at vanilla he half sunk but was still alive becase the hitpoints did not allow him to die, with this mod the same merchant after one torpedo sunk after gaining water. This is exactly what i wanted. ![]() |
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#12 |
Argentinian Skipper
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Good news! Not perfect but the best available to my knowledge and experience.
Regards. Fitzcarraldo ![]()
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#13 |
Watch
![]() Join Date: Dec 2015
Location: Frankfurt (Germany)
Posts: 15
Downloads: 42
Uploads: 0
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Hi there. I'm still relative new to submarine simulations as well and tried TMO and was very frustrated by the ability of enemy destroyers to find and depth charge me with deadly efficiency. Even when I was really deep. Now I've installed the training wheel version which is still far more difficult than the vanilla game, but not as deadly as normal TMO. I find it very enjoyable, the right mixture for me.
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