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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Oct 2013
Location: Englewood, Colorado
Posts: 89
Downloads: 194
Uploads: 0
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I can't get this thing to work
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#2 |
Machinist's Mate
![]() Join Date: Sep 2013
Posts: 126
Downloads: 477
Uploads: 0
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They have to be enabled through the eqp file. Read through Wraith's instructions on how to enable them for each sub.
http://www.subsim.com/radioroom/down...o=file&id=3878 |
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#3 |
Loader
![]() Join Date: Oct 2013
Location: Englewood, Colorado
Posts: 89
Downloads: 194
Uploads: 0
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Ok. So I've modified the .eqp file. I assume you copy and paste the modded data lines from the appropriate u-boat file into the appropriate submarine .eqp file and save it, correct?
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#4 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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That should be it.
Make sure you enable it while in base. |
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#5 |
Loader
![]() Join Date: Oct 2013
Location: Englewood, Colorado
Posts: 89
Downloads: 194
Uploads: 0
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#6 |
Loader
![]() Join Date: Oct 2013
Location: Englewood, Colorado
Posts: 89
Downloads: 194
Uploads: 0
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I can't get this thing to work. I went in game and my control room was pitch black.
Grrrrrr... |
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#7 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#8 |
Loader
![]() Join Date: Oct 2013
Location: Englewood, Colorado
Posts: 89
Downloads: 194
Uploads: 0
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#9 |
Machinist's Mate
![]() Join Date: Sep 2013
Posts: 126
Downloads: 477
Uploads: 0
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Are you sure you edited the right eqp files? Also, don't just copy and paste, not all of the subs have the flags in the same equipment spot. For instance, the VIIc has them listed in the 14,15 and 16 spots.
Find the line in the NSS_UboatXXX that starts "; Edited by TheDarkWraith" those usually say flags in their name. All you have to do is change the start date to 19380101 in order to have them from the beginning. |
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#10 | |
Loader
![]() Join Date: Oct 2013
Location: Englewood, Colorado
Posts: 89
Downloads: 194
Uploads: 0
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![]() Quote:
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#11 |
Machinist's Mate
![]() Join Date: Sep 2013
Posts: 126
Downloads: 477
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I usually restart the game to make sure there aren't any files being cached by the engine. If you put in 19380101 for the flagpole and flag1 as the start date and then save the file, it should work.
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#12 |
Loader
![]() Join Date: Oct 2013
Location: Englewood, Colorado
Posts: 89
Downloads: 194
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Ok, so to be perfectly clear, when I modify the .eqp file on the sub do I remove the instructional text from the equipment lines 11/12/13? Or does everything from "; Edited by TheDarkWraith" down go in the file? I also assume you apply the ";END FILE" line after equipment line 13? Save file, enable MOD folder via JSGME and start game?
This seems relatively easy, just don't know what I'm doing wrong ![]() |
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#13 |
Machinist's Mate
![]() Join Date: Sep 2013
Posts: 126
Downloads: 477
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Any line that begins with a ";" has been "commented" out, meaning the game engine wont read that particular line.
All you have to do is find this: Code:
[Equipment #] NodeName=M97 LinkName=Turm_flagstaff ; if no flags are enabled you can disable the flagstaff by setting the start date to 19451230. ; if a flag is enabled then ensure the flagstaff is visible by setting the start date to 19380101 StartDate=19451230 EndDate=19451231 [Equipment #] NodeName=M98 LinkName=Turm7A_Flag_1 ; make the start date equal 1 less then end date to disable flag. For this a start date of 19451230 would disable the flag (this is top flag) ; make the start date equal 19380101 to enable the flag StartDate=19451230 EndDate=19451231 [Equipment #] NodeName=M99 LinkName=Turm7A_Flag_2 ; make the start date equal 1 less then end date to disable flag. For this a start date of 19451230 would disable the flag (this is bottom flag) ; make the start date equal 19380101 to enable the flag StartDate=19451230 EndDate=19451231 If you're still having trouble with it after this, send me a PM. |
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#14 |
Loader
![]() Join Date: Oct 2013
Location: Englewood, Colorado
Posts: 89
Downloads: 194
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Thank you for bearing with me. I feel like an idiot
![]() I will fix this as soon as I reinstall the game. Now Ubisoft game launcher is being stubborn. Again. |
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#15 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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