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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ensign
![]() Join Date: Jul 2013
Location: Chicago-ish, USA
Posts: 223
Downloads: 14
Uploads: 0
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So I was on a re-supplied patrol, gone about 50 days, and I had a crash to desktop. I don't think anything extraordinary was going on, just "RAM Mush" probably, but the emotional toll of losing so much I had put so much attentive effort into just... sucks.
Aside from reminding me to save more often, does anyone have any personal proceedures or mental processes that they go through when they have to recover from a disappointing game crash? ![]() |
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#2 |
Seaman
![]() Join Date: Jul 2013
Location: Louisiana
Posts: 35
Downloads: 51
Uploads: 0
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Haven't had that issue yet. However I make it a habit to save after every objective is met, or a major event too place like sinking multiple ships or going a certain distance. And of course I save after every completed patrol.
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#3 |
Ensign
![]() Join Date: Jul 2013
Location: Chicago-ish, USA
Posts: 223
Downloads: 14
Uploads: 0
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That's very sound, but I'm not sure whether to try to reproduce what I accomplished and lost, or whether to just try something wholly new.
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#4 |
Ensign
![]() Join Date: Jul 2013
Location: Chicago-ish, USA
Posts: 223
Downloads: 14
Uploads: 0
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That's very sound, but I'm not sure whether to try to reproduce what I accomplished and lost, or whether to just try something wholly new.
Sorry to hear Tang is overdue btw. ![]() |
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#5 |
Seaman
![]() Join Date: Jul 2013
Location: Louisiana
Posts: 35
Downloads: 51
Uploads: 0
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Depends how invested you are with your current campaign. Normally I'd recreate it or at least try to depending on what's at stake.
And yea she's taken a heavy ash can barrage in convoy college, I'll fin out this evening of her fate. |
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#6 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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I don't tend to save. I'll leave it paused in the background, so I can wander up and start playing any time I want, so why bother saving?
When it does crash, I usually get extremely annoyed and stop playing for a few days. Then I come back, forget what I was doing in my campaign, and start a new one. (I've heard rumors that there's actually a year called "1943" somewhere in there...)
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#7 | |
Best Admiral in the USN
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#8 |
Ocean Warrior
![]() Join Date: Feb 2010
Location: Kentucky
Posts: 2,528
Downloads: 77
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When it crashes, the files are corrupted, there is no going back.
The save game files are very complicated. Over the years a procedure was created to assure safe saves. 1. Create a master save while still in port. ex: fireftr 2. When you save out of port, create a new save file. ex: fireftr1 3. Save often. I save after I set a course to the next patrol zone, after refitting, after a battle, etc. 4. Try to save during the day, in clear weather, nothing within sensor range, away from land, and surfaced. This rule came about early in the game when computers had difficulty handling it. Personally, I never had a problem.
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Of all the forms of Martial Arts, Karaoke causes the most pain! |
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#9 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
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#10 |
Ensign
![]() Join Date: Jul 2013
Location: Chicago-ish, USA
Posts: 223
Downloads: 14
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Thank you Frftr, I'll follow that faithfully- if I ever get out of here. My last save was too close to a bunch of ships, and I now have a save file called "exit try". Even moving the mouse causes a crash. I'm leaving the scene ahead 1/3, REAL TIME, and God forbid an escort notices me. Just saving every 15 min.
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#11 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() I more or less follow fireftr's first three rules and save fairly often. Normally saves are done with not much going on, but if ships, land, aircraft are nearby, or I'm submerged, I don't let that deter me. |
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#12 |
XO
![]() Join Date: Jul 2009
Location: Preston, Lancs, UK
Posts: 418
Downloads: 137
Uploads: 0
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I never had a problem with saves, except that if I saved around enemy, sometimes the enemy wasn't there when I reloaded - Even that wasn't a massive issue until I found out about the weeping angels.........
Then I loaded OM/OMEGU and I found myself with two huge problems - Firstly, it's too good, and secondly it crashes for fun. I took care of the crash issue by installing more RAM and replacing OMEGU with OMPLOT, but if I save with anything in sensor range there's a good chance the save file will be corrupted. I feel like I'm trapped in an abusive relationship - TMO was always so good to me, and I know it would take me back like I'd never been away, but even when I've just decimated a convoy and the game says "Think you're going back there? - Think again - that file is MINE"...... Even then, I say to myself it didn't mean to, I must have done something to make it happen. Next time I'll be more careful..... There are times when I feel really tempted to reload my TMO/RSRD career, especially since I saved with a heavy cruiser and three destroyers pootling about at about 2 knots, just over the horizon, but not just yet. Apart from anything else, I'm in a game where I can legitimately sail into Morecambe Bay and shell the living daylights out of Blackpool - The boat will need a good clean afterwards though......
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Forget death - I'll take dishonour! [SIGPIC][/SIGPIC] TMO 2.5 1.5 Optical Targeting Correction 031312 for TMO 2.5 1.5 OTC Realistic Scopes for TMO TheDarkWraith_DC_Water_Disturbance_v2_0_SH4 Improved Stock environment v3_TMO&RFB TMO_Alt_engine-sounds TMO_Alternate_JS_Radar_performance TMO17_19_different_smoke |
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#13 |
Navy Seal
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I don't pay any attention to what I'm doing when I save. I've even saved with a torpedo halfway to a target and no problem. All that clear sensors, on the surface, outside of sight of land, smooth seas, while burning incense and facing Mecca stuff is from SH3 and doesn't apply to SH4.
But corrupted saves do happen. I always save just before I enter port and again just after I leave. And I might save after a significant event. But I'm convinced that what you are doing when saving the game has nothing whatever to do with the corrupted saves. They just randomly happen and we make patterns where there are none: basic human psychology.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#14 |
XO
![]() Join Date: Jul 2009
Location: Preston, Lancs, UK
Posts: 418
Downloads: 137
Uploads: 0
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I don't know - TMO is pretty bulletproof, but the corrupted file issue is too consistent in OM to be just one of those things. Sometimes I get a corrupted save file when there doesn't appear to be anything around, but it happens 100% of the time there's a convoy near.
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Forget death - I'll take dishonour! [SIGPIC][/SIGPIC] TMO 2.5 1.5 Optical Targeting Correction 031312 for TMO 2.5 1.5 OTC Realistic Scopes for TMO TheDarkWraith_DC_Water_Disturbance_v2_0_SH4 Improved Stock environment v3_TMO&RFB TMO_Alt_engine-sounds TMO_Alternate_JS_Radar_performance TMO17_19_different_smoke |
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#15 |
Medic
![]() Join Date: Jun 2009
Posts: 169
Downloads: 31
Uploads: 0
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I save frequently. I'll have probably 15+ saves per patrol.
Contact 1 Contact 1 intercept Contact 1 firing point Sunk 1 Contact 2 Contact 2 intercept and so on. When I return to base, I make a save outside port, one in port, in addition to the auto saves. Then, I delete everything but the outside port and inside port saves, and create a save, "Begin patrol x" Then I switch up my save names 1 contact 1 intercept 1 firing point 1 sunk I figure from Contact 1 to 1 contact I've already overwritten any trace of old saves. Sucks to have to be that OCD about it but it sucks worse to lose an afternoon or evening of progress. Also, I only use those saves if the games goes awry. If I screw up, tough cookies.
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