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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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XO
![]() Join Date: Jul 2009
Location: Preston, Lancs, UK
Posts: 418
Downloads: 137
Uploads: 0
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Made first contact with a convoy in OM. and noticed that there appeared to be ships in it with fires. I thought it was a nice touch. I'm told that you can't spawn ships with pre-existing damage, so I'm now wondering if that's actually what I saw. As luck would have it, I managed to get some screenshots. The smoke looks different and there's a faint orange dot, that could be fire, although it's not visible through the binocs. I didn't see any damaged ships once I was in amongst the convoy, but I was submerged and it was a big convoy. They could have been there without me seeing them.
The real bummer was that I didn't save after attacking [or during] and the game crashed on my way home through the Dover Straits, so I ended up going back to a previous position and I never saw this bunch again ![]() ![]() ![]()
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Forget death - I'll take dishonour! [SIGPIC][/SIGPIC] TMO 2.5 1.5 Optical Targeting Correction 031312 for TMO 2.5 1.5 OTC Realistic Scopes for TMO TheDarkWraith_DC_Water_Disturbance_v2_0_SH4 Improved Stock environment v3_TMO&RFB TMO_Alt_engine-sounds TMO_Alternate_JS_Radar_performance TMO17_19_different_smoke |
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