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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Apr 2013
Location: Florida
Posts: 6
Downloads: 22
Uploads: 0
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Hello subsim community I recently purchased silent hunter 4 gold and have been playin the vanilla version of the game for a couple of weeks. I also play silent hunter 3 modded. I just have a couple of questions.
1. Which mods/mega mods are a must have for silent hunter 4? 2. I've heard about a mod called the surface warfare super mod for sh4, is this mod available, in development, dead, from what I've read about it, it seems like a whole new way to play sh4. Thanks for any help or info and happy hunting. |
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#2 |
Ensign
![]() Join Date: Mar 2011
Posts: 234
Downloads: 123
Uploads: 0
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The main mods that I am aware of are Trigger Maru Overhauled and Real Fleet Boat. They both aim for improved realism, but do so with different methods.
Run Silent, Run Deep Campaign improves the stock campaign layers and can be used in conjunction with the above mods. Operation Monsun expands the U-boat campaign, but I have yet to try it. Game-Fixes-Only does what it implies. I can't help you on point two. Good luck! ![]()
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Career: Feb. 13, 1942 "Cpt. Johny Goodwood" Porpoise class: USS Shark, SS-174 Patrols: 2 Victories: 1 Merchants (4519 GRT), 0 Warships (0 GRT), 0 Aircraft Sunk with all hands lost. |
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#3 |
Swabbie
![]() Join Date: Apr 2013
Location: Florida
Posts: 6
Downloads: 22
Uploads: 0
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thanks for the info luno, all the mods you've listed sounds interesting, especially any mod that adds to realism
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#4 |
Rear Admiral
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Realism, in this game anyway, is better defined by difficulty. RFB has a more historic game model, TMO is more difficult.
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![]() You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. |
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#5 |
Airplane Nerd
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TMO, RSRDC, and Traveller's Mod is my preferred setup.
TMO is great because it makes you think like a real captain would. RSRDC redoes the campaign completely. It's really nice. TM updates lots of stuff including Damage Models, repair operations, etc. I don't use much else. I've got some little mods installed....but this is the basic setup that I like.
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#6 |
Stowaway
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try my GFO mod first, its the stock game but with many added fixes so the game works so much better plus there is a little extra small tweaks plus extra added content to improve on some things but its not altering the stock "feel" of the game.
play that for a few weeks and if you still need more then try TMO, FOTRS, or RFB mods and for the german side there is OM once you get into the game for a while, most people will want to personalize it with lots of little single mods or make your own and each one has its own compatibility issues depending on the other mods you use. its best to wait until you know the game well enough to be able to tell when things aren't working correctly since ctd is not the only side effects of mod issues. |
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#7 |
Sonar Guy
![]() Join Date: Aug 2009
Location: Matalava Island
Posts: 378
Downloads: 59
Uploads: 0
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My sig below will show you the mods I play and the order I install them (left to right). It's a good combination for you to explore. The OTC needs to be matched up with your screen resolution and monitor size. You may want to check the mods out one at a time to see their effects. Good luck.
![]() I have no experience with the surface warfare mod you mentioned. |
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#8 | |
Engineer
![]() Join Date: Dec 2007
Location: Perth, Australia
Posts: 213
Downloads: 58
Uploads: 0
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Thanks G ![]() |
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#9 |
Growing Old Disgracefully
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Hi Govmentcheez420
I have only recently started playing SH4 and Webster has been a big help I am using the following mods while I find my feet and get used to setting up the TDC etc Game Fixes Only Mod v1.1 New Orders Bar Menu Webster's Better Mouse Arrow v2 Webster's Eliminate Floating Plankton for v1.4 and v1.5 Webster's No Crew Fatigue for v1.4 and v1.5 Webster's Upgraded Deck Gun v2 Webster's Improved US Torpedo v2 Bigger Better Protractors 3000 Yard Bearing Tool (1920x Good hunting Peter |
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#10 |
Sonar Guy
![]() Join Date: Aug 2009
Location: Matalava Island
Posts: 378
Downloads: 59
Uploads: 0
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Berbster, I see you're using that "top secret" invisible ink. You may want to tell the War Department we can still barely read it.
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#11 |
Swabbie
![]() Join Date: Apr 2013
Location: Florida
Posts: 6
Downloads: 22
Uploads: 0
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Thank you @theberbster i like your mod list and think I'll give it a try.
@Father Goose I like your mod list too and will probably delve into the TMO mod and RSRD campaign after I give the GFO mod a try. Again thanks for all the info and any further info. The Subsim community is the most helpful community on the web ![]() |
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#12 | |
Stowaway
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if anyone missed this feature look to the bottom of the page on the left the default is called SUBSIM SmartDark for those who like the default color then click and drag the mouse over the black print to make it readable |
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#13 |
Helmsman
![]() Join Date: Jul 2010
Posts: 110
Downloads: 29
Uploads: 0
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I use TMO and RSRD exclusively, and really like the new Traveller's Mod, but the only drawback to the latter is that it is not compatible with the Nautilus-class sub mod which I love too much to give up.
Luckily, JGSME allows you to add and remove mods easily, so I use Traveller's for my non-Nautilus campaign and stick with TMO+RSRD only for my Nautilus campaign. |
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#14 |
Growing Old Disgracefully
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Hi Father Goose
Sorry about that. I copied to and pasted from Microsoft Word. I will try another tactic next time. Best wishes Peter |
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#15 |
Sonar Guy
![]() Join Date: Aug 2009
Location: Matalava Island
Posts: 378
Downloads: 59
Uploads: 0
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No need to apologize Peter. Just kidding you.
![]() I realized different folks use various forum skins but thought most used the default. |
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