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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
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In the real world would the aob be calculated by the navigator or weapons officer or estimated by the captain through the periscope.
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#2 |
Eternal Patrol
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Captain through the periscope. It has to be judged by sight.
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#3 |
DILLIGAF
Join Date: Feb 2007
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In the real world you get a report from sonar, the captain tells everyone what he wants and they do it from the weapons officer to XO. The weapons officer makes sure everything is set and the captain decides when to fire ... that would be 5 to 10 miles away from the target using the MK48 Advanced Capability (ADCAP) Heavyweight Torpedo or the MK46 Mod 5. Occasionally a MK50. It is pretty much all governed by the ships computers from gathered senor data.
The fish can be set for active hunting meaning they have internal sonar that becomes active at a preset range from launch or they are passive by listening for cavitation which directs the fish towards the target. They are wire guided so if they lose the target and the submarine can target it on sonar the weapons specialist can manually turn the fish back towards the target. The fish strikes ... target go boom ... ship goes down. I fish ... one kill. If its a big ship ... well we always might have a nuclear tipped fish or two. They are working on anti-torpedo torpedoes. |
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#4 | |
Silent Hunter
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SH4 isn't really a current day sim. |
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#5 |
DILLIGAF
Join Date: Feb 2007
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LOL but they said real world LOL
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#6 |
Watch Officer
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WW2 wasn't real world? hhmmmmm...may be today certainly real world.
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#7 | |
Silent Hunter
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#8 |
Silent Hunter
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I never said WW2 isn't real world. It was! It's just that there are no ADCAPs and so on in SH4, or in the real WW2. So merc4ulfate's message didn't really seem to apply here in that respect. It would in the Dangerous Waters or Subcommand forum, or General discussion.
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