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Old 03-25-13, 05:23 PM   #1
Mooncatt
Grey Wolf
 
Join Date: Jun 2006
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Default need someone to refresh me

hi all,
aint played the SH series for ages, they have just been sat there gathering dust. however i got the urge to play SH5 again after playing it the first time for a couple of hours when it first came out and then never touched it since.

i played SH3 extensively but thats going back a few years now.
my problem is this, i know how to intercept ships/convoys in SH3 but now cant remember how to do it.....so i aint got a chance in hell of working it out in SH5, so can anyone post me a baby steps guide on how to do it. cant seem to find much on the search option but i may be blind or even point me in the right direction.
cheers
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Old 03-25-13, 05:39 PM   #2
finchOU
Samurai Navy
 
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Go where the ships are....and use your hydrophone. Or wait until you get a radio contact report....and intercept.

One you have a sound contact I personally surface and go straight at the sound contact at full or flank for 15 minutes and dive again for another sound reading. I try and figure out how much (how many degrees) the target has moved.... then double the intercept angle. IE: if the contact drifted 10 degrees right of my current course.....I would turn right 20 degrees when I surface again to create a crude intercept angle. I would then full or flank for 30 minutes and do another sound check to see if there is any drift...then I would correct again. What you are looking for is CBDR or Constant Bearing Decreasing Range...which means you are on the proper intercept course. IE: if the sound contact (from above) drifted 10 degrees right after your second reading ...then you correct 20 degrees right (putting the sound contact 10 degrees to the left of the bow), then after 30 mins you do another sound check.... if the sound contact is still at 10 degrees left ..you have CBDR. Anyway I think the game only renders sounds inside of 30 KM (which is BS) (can someone confirm this please) so chances are you'll see them before you have to make too many dives for updates.

You're only source of info for ships is your own sound/visual pickups and contact reports (Red boxes on your map). You can use your stock shipping traffic map to help..... but it's still hard to find them.
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Old 03-26-13, 06:23 AM   #3
flostt
Sonar Guy
 
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There is a stickied thread on this page: stoianm video tutorials -- http://www.subsim.com/radioroom/showthread.php?t=181538

this gives good,basic and simple instructions on how to intercept and attack convois/ships....and a lot more
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Old 03-26-13, 08:30 AM   #4
Mooncatt
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thanks guys! soon picked it up again!
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Old 03-26-13, 11:16 AM   #5
Dogfish40
Ace of the Deep
 
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Welcome back
Don't forget, you can still play the tutorial mission if you like. You can't have any mods, but it will at least give you some easy prey to work out some basics.
Then, once that is done, Mod up and Hunt.
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Old 03-26-13, 08:44 PM   #6
V13dweller
Grey Wolf
 
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If you want, I could create single mission that you could play that gives you some ships of various types or escorted or anything else you might want.

Just specify if you want them to be going fast, slow, armed, unarmed, escorted or unescorted.
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Old 03-28-13, 03:16 PM   #7
Mooncatt
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thanks for the offer mate im good though, like i say soon picked it up again easy once u know how
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