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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Ensign
![]() Join Date: Feb 2012
Location: USA
Posts: 226
Downloads: 346
Uploads: 0
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Recently, I've been reading Clay Blair's excellent Hitler's U-boat War and have been struck by the constant mechanical problems and malfunctions plaguing the U-boat fleet. To briefly illustrate the point, Blair writes that during the late fall of 1939, "hard Atlantic patrolling and combat had uncovered some severe design flaws and weaknesses in the existing oceangoing boats....until these (and other) flaws were corrected, the nine surviving boats of the Salzwedel Flotilla, comprising one-third of the Atlantic force, were unsafe for combat" (102).
I personally think the introduction of mechanical failures, due to simple malfunctions or sabotage, would add greatly to the realism of SH5. In my experience with SH3, h.sie's hardcore fix, which introduced mechanical failure when the diesels were run at flank speed for long periods of time, and SH3 Commander's inclusion of random sabotage after rebasing to French ports did exactly this. Now, I am certainly no modder and have no real experience to justify attempting something like this, but I'm still curious. How would one go about adding malfunctions for SH5? Has it been attempted? I was looking through the Equipment file and noticed the "chancefactor" heading for one of the malfunction columns, but since all these values are set to 1, it can't mean much. Any advice would be most welcome. Thanks. Last edited by keysersoze; 02-05-13 at 12:22 PM. |
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