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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Feb 2013
Posts: 8
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eels that are too accurate?
hey again guys!
i was wondering if there was a mod/program that i could use the adjust the accuracy of acoustic eels. They seem to be way too accurate for my taste. Any help would be greatly appreciated. p.s. I tried finding minitweaks but all links i found were dead "All ships were designed to sink, some just need our help!" |
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#2 |
Stowaway
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Those are controlled by hard code.
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#3 |
Chief of the Boat
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In the realism options selec the dud torpedoes option....this won't alter the accuracy but it will reduce the number that cause damage.
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#4 |
Swabbie
![]() Join Date: Feb 2013
Posts: 8
Downloads: 17
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I have Duds turned on but i must be extremely lucky out my entire loadout in my type 9 d sub i might have 1 or 2 duds, just was looking for another way to make it more challenging. Guess i'll just have to live with it
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#5 |
Stowaway
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Use S3D and reduce the turn radius.
It will stop the Eel from makeing as tight a turn. Any one know if this is a Commander malfunction? Would be a good one if not! ![]() |
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#6 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
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#7 |
Medic
![]() Join Date: Dec 2009
Posts: 168
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That and the fact that you generally get less renown then the cost of the acoustic XD
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#8 |
Navy Seal
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Acoustic eels were effective when first employed against convoys ONS 18 and ON 22 where 9 ships were sunk using them, and they worked well on the escorts. There were a total of 640 fired in combat sinking 45 ships, how many of that number were fired after the introduction of Foxer, I do not know. That is the reason the Allies quickly came up with counter measures like Foxer to defeat them. Foxer had its limitations though as towing speed was limited to 14 knots, and the towing ships SONAR was useless due to the noise. Unfortunately the sim does not model Foxer, or anything like it to defeat the acoustics. The best answer I can give is limit yourself to 1 or 2 of them. Noise makers like Foxer were in production by July 1943.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#9 |
Swabbie
![]() Join Date: Feb 2013
Posts: 8
Downloads: 17
Uploads: 0
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Just wanted to say thank you everyone for your input!
while i am thinking about it, is there a good mod that adds TDC to periscope other than hitman optics? my game and hitman don;t really like each other..lol |
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#10 |
Swabbie
![]() Join Date: Feb 2013
Posts: 8
Downloads: 17
Uploads: 0
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while i am thinking about it, is there a good mod that adds TDC to periscope other than hitman optics? my game and hitman don;t really like each other..lol
nevermind i found one i like and will work with me! |
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#11 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
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If you select duds, play at 100% realism, and are using one of the major mega mods, you are a better man than I if you think the hit rate is too high.
That said does anyone know what the typical load out was past mid 1943? Were the subs carrying all acustics?
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#12 |
Ensign
![]() Join Date: Apr 2008
Location: San Diego, CA
Posts: 231
Downloads: 364
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I am currently reading Clay Blair's "Hitler's U-boat War" and am constantly amazed by how often the German Electric and Air torpedos failed. Often U-Boats set up shots to have 4 of 4 torpedos go too deep, fizzle in the tube, mis-direct or just flat out miss. BDU put numerous commissions onto trying to resove these problems and were never completely successful.
In game terms if torpedos worked the way they did in real life many players would just quit playing out of frustration. Certainly there were morale problems with the real U-Boat crews. By the way I highly recommend reading both volumes of Blair's awesome work. ![]() David I |
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#13 |
Machinist's Mate
![]() Join Date: May 2001
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Don't have the link, but do an on-line search for "Wolves Without Teeth."
It is a dissertation about the German torpedo crisis which has a lot of interesting info. AD |
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#14 | |
Chief of the Boat
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#15 |
Seaman
![]() Join Date: Sep 2012
Location: Periscope Depth
Posts: 33
Downloads: 20
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