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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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Having DL sublynx's excellent mod for chart addons and having PM'd him a bit for some advice and guidance, I finally managed to get the map add on working for myself.
![]() In the picture attached I have a total of 13 maps available to me..mostly just for fun, like the coloured one which shows the POW camps in the Reich, this is just for viewing when nothing much is happening. I have uploaded a few others like it to view when all is quiet. Thanks to Sublynx for this great idea and mod Just gets better and better... ![]() John ![]() |
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#2 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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A good looking map
![]() If somebody knows of a similar quality map of the Atlantic that would name all the sea ridges, mountain ranges, abysses, trenches and banks, etc. please let me know. I would love to know where I am sailing, not just at what grid I am in, but also the name of the sea area. I would like to add that kind of map to the game map screen, but the map would have to have a historical feel to it, like Johnfb's map here.
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#3 | |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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Quote:
As for the maps, I was thinking along the same lines as I am looking for some real straits of Gibraltar ones at the moment. Will post any links I find. Thanks again! ![]() |
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#4 |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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Posted 3 files in the downloads sections with some ocean charts in it.
Googled ocean charts and marine charts and got some pictures from the image section in those. There are loads of them to choose from, this is just a sample. Changed the pictures adding a sepia tone into them. originals and sepia ones are in the files if you want to try them out. Please note the size of the image before adding it to your charts. John Samples: ![]() Sepia toned for aged look ??? ![]() Ocean currents ![]() ![]() Sepia ![]() |
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#5 | |
Eternal Patrol
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That said, I would like to see something similar, but for the coastlines: all the seacoast cities and towns, lightships, everything that is on a real nautical chart. I keep an actual KM grid chart plus several National Geographic maps on my desk, so I can log my position by land location as well as sea coordinates.
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“Never do anything you can't take back.” —Rocky Russo |
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#6 | ||
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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I've seen some of the actual KM charts in the internet and they on the other hand are so big (they have to be in order to be readable) that they can't be modded in. They are so big that dragging them in the map screen is really a drag (a pun intended, sorry if it doesn't work, English is only a Subsim language to me). They would need to be edited into smaller chunks but that would lead to loads of little pictures making it difficult to use them. I would really like to add the grid chart that came with Aces of the Deep but that map is too big as well. If one makes it smaller, one can't read the depth texts anymore. In other words, You're lucky that you have the paper charts ![]()
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#7 | |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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Sizes are 1024x1024 and 512 x 1024 which should be ok for nav map just make sure the menu refelcts this ( for first time users) |
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#8 |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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#9 |
Eternal Patrol
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SH4 added a lot of new things. The chart works in a completely different fashion from SH3's, and was Lat/Long only. The U-Boat add-on modified that chart to include KM grids. Many people have suggested trying to put different SH4 functions into SH3, and many others have said time and again that SH4 is the SH3 game engine with improvements, and is by far the better platform to work with. It would be far easier to add SH3 mods into SH4 than to try to make SH3 into SH4. That has already been done.
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“Never do anything you can't take back.” —Rocky Russo |
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#10 |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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#11 |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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