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Old 01-21-11, 06:49 PM   #1
Archive1
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Default MQK converter

Would like to use the MQK converter with GWX to convert grid notation to lat/long but there is no installation info with the MQK download. Does it drop into the SH3 main file (where /data, /MODS, /SH3 exec files etc reside) or go somewhere else via JSGME?
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Old 01-21-11, 10:21 PM   #2
Sailor Steve
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It has nothing to do with SH3 at all. It goes on your desktop, where you just type in what you want.
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Old 01-21-11, 11:16 PM   #3
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SSteve:
Ah, I guess that means it is not available while in a patrol model. And, therefore, not very useful.
Thanks. Will delete.
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Old 01-22-11, 12:43 AM   #4
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Alt+Tab will minimize the game so you can run the converter. Also the Windows key does the same.
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Old 01-24-11, 07:27 PM   #5
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Steve:
Thanks. I forgot about Alt+Tab. I'll give it a try.
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Old 12-02-11, 04:39 AM   #6
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How exatly do you get the needed quadrant using a coordinates ?

I always get: Grid not in database message
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Old 12-02-11, 07:49 AM   #7
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Quote:
Originally Posted by Sailor Steve View Post
Alt+Tab will minimize the game so you can run the converter. Also the Windows key does the same.
That's the way it's done.
I Alt-Tab' to write my Log in Words and used the Converter to get the lat/long numbers.
Then Alt-Tab back to keep sailing. Cool thing is, that SH3 keeps running in the Background.
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Old 12-02-11, 08:26 AM   #8
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Quote:
Originally Posted by Myxale View Post
That's the way it's done.
I Alt-Tab' to write my Log in Words and used the Converter to get the lat/long numbers.
Then Alt-Tab back to keep sailing. Cool thing is, that SH3 keeps running in the Background.
And what do you do with those lat/long numbers ?

The sad part for me this tool doesn't do coordinates to KM grids.

If it could do that, I would of had more fun plotting course as real Captains did here: http://www.uboat.net/boats/patrols/d...ate=1942-08-10
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