![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Bilge Rat
![]() Join Date: Nov 2012
Posts: 1
Downloads: 24
Uploads: 0
|
![]()
Hello everyone. I started playing Silent Hunter 5 about a week ago. Great game, especially with the mods. People have done some amazing work. I have encountered one rather odd problem since I added on a bunch of additional mods though. For some reason, ships have stopped sinking. Whenever I destroy a ship it counts as an accomplished objective but the ship doesn't display as destroyed on the navigation map and it physically doesn't sink. Out of frustration I flooded all tubs and launched 4 torpedoes simultaneously at a merchant ship. After a great explosion the ship broke in half... and then both halves separated and floated on their merry way. Talk about a buoyant ship.
I looked around the forum and in the "Bugs Glitches and Issues" thread but no one else seems to have had the problem. Mods activated in order activated: Mighty Fine Crew Reworked Morale Dynamic Environment Equip_Upgrades FX_Update SteelViking's Interior IRAI NewUIS by The DarkWraith Open Horizons II Thank you for your time! |
![]() |
![]() |
Tags |
ships, sinking |
|
|