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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Jan 2011
Location: Sweden
Posts: 75
Downloads: 488
Uploads: 4
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Navigation Map Marker Issue
Ohoy! o7
I'm a dedicated fan of SH4 and of course the subsim.com website ^^ thanks for being here. I've come across a small issue while playing SH4, it's regarding the Marker tool on the navigation map. In the stock manual it says the following: "MAP NOTES • With this tool you can place marks on the map. Each mark will have a generic name when placed (Mark 1, Mark 2, etc). • You can modify this name (18 characters max.) and attach a note (54 characters, centred, max. 18 character • You can delete marks." I'm running with no map contact updates and when wanting to track multiple ships it would indeed be very handy if it was possible to add notes to the marks, which it says in the manual should be possible! Problem is, it doesn't say how to edit the mark notes! I've tried pressing all kinds of keys, and I've searched google for keywords on how to do this, but not been able to find anything on this! So, that's why I'm writing this post, as I am sure that if it at all is possible the salty wolf that know the solution will be around these parts of the web. Thankful for any assistance! sincerely Daniel |
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#2 |
Engineer
![]() Join Date: Jan 2011
Location: Montreal, Canada
Posts: 206
Downloads: 103
Uploads: 0
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I've been playing this game for over a year now and i wasn't even aware it was possible to do so!
I am also very interested in knowing how to do this. ![]()
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#3 |
SUBSIM Newsman
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Welcome to SubSim Daniel!
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#4 |
The Old Man
![]() Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
Uploads: 0
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That's been on a lot of people's wish lists for both SH3 and SH4.
I don't think it is possible to do that. I bet it was one of many things that Ubisoft thought was an excellent idea but ran out of time/money to implement in the game and had a deadline to meet but the manual was already printed and they left it in. Of course, if it is possible I woud love to know how as well. ![]()
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“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.” |
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#5 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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Sadly, it is not possible. Don't read the manual.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#6 | |
Admiral
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That's for sure! The manual tells us how to use the periscope lens hash marks (the Telemeter Divisions) which, when using the given formula, will give us range to target. Not hardly.
For one thing the "known" mast heights are inaccurate, some by as much as half the dimension they should be. You'll never get two plus two equals four when one of the numeric two's is a three. Another, the game provides us with differently rendered Field of Views (depending on which resolution/aspect ratio you may use) resulting in inaccurate measurements when thinking one mark equals one degree at low magnification. They don't. The result is frustration when you bother to read the manual and realize something isn't right here.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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#7 |
A-ganger
![]() Join Date: Jan 2011
Location: Sweden
Posts: 75
Downloads: 488
Uploads: 4
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Aah right, well that's too bad about the inaccuracies about the Marker and other things in the manual. Thanks for all the feedback. Still one of the most enjoyable games though! ^^
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#8 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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You should be able to modify the .map files in the (My) Documents\SH4 folderstructure, with notepad. It's just a text file. But no ingame method that I know of. So you need to save, modify and reload the savegame.
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#9 |
A-ganger
![]() Join Date: Jan 2011
Location: Sweden
Posts: 75
Downloads: 488
Uploads: 4
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That is useful! Thankyou.
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#10 |
SUBSIM Newsman
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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