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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Electrician's Mate
![]() Join Date: Jul 2011
Posts: 134
Downloads: 2
Uploads: 0
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is it at all possible to introduce new models into this game?
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#2 |
Ace of the Deep
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#3 |
Electrician's Mate
![]() Join Date: Jul 2011
Posts: 134
Downloads: 2
Uploads: 0
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then all the models from sh4, like the los angeles, etc can be ported over then?
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#4 |
Ace of the Deep
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#5 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
![]() Inporting AI subs from SHIV is not that easy and, before you ask it, new playable submarines are no yet possible. ![]() But, despite some technical limitations, there is already a good number of ships, guns, airplanes and environmental units ported from SHIII/IV to SH5. ![]() You might want to have a look at these excellent mods: Open Horizons II and Mehr Traffic, Nationen und Schiffe ![]() |
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#6 | |
Electrician's Mate
![]() Join Date: Jul 2011
Posts: 134
Downloads: 2
Uploads: 0
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thanks, is there an tutorial for ship importation?
Quote:
Last edited by zachanscom; 09-26-12 at 06:24 PM. |
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#7 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Sort of...
for a start you can have a look at this short post: it contains useful links to tools and threads that you should study intently before actually starting to inport any unit. Don't exitate to ask in case you need any help! ![]() |
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#8 | |
Ace of the Deep
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![]() Quote:
![]() I might be wrong, ofc It's just as I said in another thread - I don't believe SH5 yet deserves an 'easy win' button ![]() |
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#9 |
Electrician's Mate
![]() Join Date: Jul 2011
Posts: 134
Downloads: 2
Uploads: 0
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can you tell me more about the problem with creating playable subs?
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