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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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ok well duing my playing of SH5 today i thought
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#2 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
Uploads: 0
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As complex as rewriting the entire game engine?
If it was possible, I'd assume it would have been done by now. |
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#3 |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
Uploads: 0
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....if only......!
__________________
[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#4 |
Officer
![]() Join Date: Jul 2012
Location: Australia
Posts: 240
Downloads: 9
Uploads: 0
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Can't be done the game engine isn't up to par
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#5 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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i only got to thinking because of the SH4 effects mod that makes the explosions nice and even made the ships look better
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#6 |
Weps
![]() Join Date: Oct 2007
Location: Netherlands
Posts: 360
Downloads: 30
Uploads: 0
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I would still prefer GWX 3.0
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