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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
Posts: n/a
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heya some1 can tell me if this is the right order of my mod list ty:
Dynamic Environment SH5 Basemod (normal ) V2.1 Dynamic Environment SH5 Atlantic Floor V2.1 Dynamic Environment SH5 Sounds V2.1 Dynamic Environment SH5 BrighterNights V2.1 Dynamic Environment SH5 Waves (normal version) V2.1 Dynamic Environment SH5 Undersea (tropical) V2.1 Dynamic Environmental SH5 Realistic Colors V2.1 Dynamic Environmental SH5 Shallow Waters V2.1 Dynamic Environment SH5 Shallow Waters V2.1 Patch SteelViking's Interior Mod V1.2 FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_7_1_0_ByTheDarkWraith IO_StrategicMap_4_7_for_TDWv710 OPEN HORIZONS II_full v2 OH II Minefield map for TDWs Ui VIIC41 - Start with in beginning of campaign for OHII Black_Skin_albrecht FREE SPECIAL Abilities Free Upgrades FREE UPGRADES Patch 1 EQuaTool 01.01 by AvM - Large Style sd course and arrows soan noir decks Trevally Tutorials - All v0.2 (for TDW UI) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 SM_ASW Antilag |
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#2 |
中国水兵
![]() Join Date: Mar 2010
Location: Scapa Flow, underneath a ferry
Posts: 272
Downloads: 125
Uploads: 0
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I had the Free abilities mod myself, and I thought it would add abilities but it didn't. I never found out what exactly it did to the game, so I uninstalled it again. Can anyone enlighten me on that?
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