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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Mar 2010
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Hello all. I recently attempted to attack Scapa Flow in the middle of the night (May of '40). I was spotted by search light almost immediately after my Watch reported a ship sighting. Crash dived, was fired upon, incurred severe damage. I think the Navigator was kind enough to let me know I was in shallow waters, so I quickly clicked the depth to 10 meters as opposed to 70...
I assigned a damage control team but it didn't seem to do any good. 2 compartments were flooding and there was a little grey "X" with a timer counting down to zero in both of them. The manual does not give any specifics about how long it takes to repair damage. I was wondering if there is any real point to try to repair flooding? I ended up losing the ship with all hands as soon as the first compartment completely flooded (and my repair team assigned to it drowned as well...) |
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#2 |
Airplane Nerd
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You might try securing from Silent Running. While in silent running, torpedos cant be loaded and repairs cant be made.
If you dont fix flooding, you die, so yes there is a point to pumping out water.
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#3 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
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Flooding is a bit of a panic situation. One does not usually end up in a situation where there is flooding, so there is little practice. And when you are flooding it's likely that there is something on the surface still trying to sink you and you have to deal with that threat while trying to get the boat stable.
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#4 |
Sparks
Join Date: Dec 2001
Location: South Wales
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I experienced flooding as a result of being attacked by two destroyers, other damage throughout the vessel was minor and could wait as could the torpedo loading as I was in run silent mode and keeping my revs below 100 trying out the 5 degrees to port suggestion read else where.
But the flooding was a worry. Did I get my repair team to resolve the flooding and lose my stealth and reveal my position or stay silent. Luckily I managed to lose my pursuers before I had to make that choice but am wondering now how much noise the damage repair team and not operating in silent mode gives away your position. You could always stop your crew loading the torpedoes by emptying the compartment so there should be no noise there.
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Now this is the Law of the Jungle -- as old and as true as the sky; And the Wolf that shall keep it may prosper, but the Wolf that shall break it must die. As the creeper that girdles the tree-trunk the Law runneth forward and back -- For the strength of the Pack is the Wolf, and the strength of the Wolf is the Pack. |
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#5 |
Engineer
![]() Join Date: Jul 2010
Location: Derby, UK
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the timer tells you time before that compartment floods completely, if that happens your sub is lost. so if that is going down at any sort of rate you need to stop the flooding - take off silent running if you have it going and set your repair crew on that compartment. This is higher priority than evasion at this point. Providing you have some sort of depth to play with, you can crash around, sorting your flooding and avoiding depth charges, you aren't going to escape at this point making all that noise but you have good chances of avoiding further damage. once you have the flooding fixed you can look at other damage, for me I'm only fixing things that affect my able to move slowly, like prop damage, I don't want to be having to turn the working prop twice as fast (making twice the noise) in order to move at just 1.5 knots. Once you have flooding and critcal damage fixed you can go back to silent running and concentrate on evasion.
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#6 |
Soundman
![]() Join Date: Feb 2012
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Noobs!
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#7 |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#8 |
Watch
![]() Join Date: Mar 2010
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How do you directly take control of the engine's RPM? AFAIK, the 2 dial settings are either the "named" speed settings (Ahead 1/3, etc) and then the numerical speed settings (2 kts, 5 kts, etc).
Thanks for all the constructive replies. |
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#9 |
Mate
![]() Join Date: Aug 2009
Location: Calgary, Alberta, Canada
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Totally agree. Flooding is a panic situation and at that point nothing else matters. It is not just getting the flooding under control but also pumping it out. Once i got hammered pretty hard and had a lot of flooding in the bow. I was sinking fast. I secured from silent running and managed to get the flooding under control. However, I was still sinking like a rock. No amount of dive plane or blowing ballast could stop it. I went to exterior view to have one last look at my sub before it died. That was my aha moment. The partially flooded bow had made the front of the sub heavier. The sub was sitting at about a 45 degree angle pointing towards the bottom. I quickly ordered full reverse and it slowly stopped sinking and started to rise. I had been driving it to the bottom and didn't even realize. After about 40 min of full reverse and slow ahead while dodging DCs, I managed to pump out the bow section and the sub was controllable again.
I never forgot that lesson. Flooding will affect the subs ability to maintain depth and aspect. |
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#10 |
Sparks
Join Date: Dec 2001
Location: South Wales
Posts: 248
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Interesting story about the flooding. Those moments make up for all the time spent just listening to music and admiring the sky. Must have been great in the game. The panic of losing your sub is not very pleasant.
With regards to RPM - their dials are in the control room and by selecting 1 or 2 knots on your speed dial you stay below the 100 RPM. An extra knot can make all the difference. I wonder if you could squeeze 3.
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Now this is the Law of the Jungle -- as old and as true as the sky; And the Wolf that shall keep it may prosper, but the Wolf that shall break it must die. As the creeper that girdles the tree-trunk the Law runneth forward and back -- For the strength of the Pack is the Wolf, and the strength of the Wolf is the Pack. |
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#11 |
Soundman
![]() Join Date: Feb 2012
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Was just joking. I'm a noob lol.
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#12 |
Sparky
![]() Join Date: May 2010
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Another bad thing about flooding is that it will cause your boat to start to sink, and go into your pressure threats. Nothing is more numbing then slowly sinking, Hearing the valves pop, and then suddenly your Boat caves in.
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#13 |
Eternal Patrol
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I understand. It's just that when I call people "noobs" I usually have a reason (a joking one, of course), and I elaborate.
But that's just me. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#14 | |
Engineer
![]() Join Date: Jul 2010
Location: Derby, UK
Posts: 200
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![]() Quote:
It is just that in terms of evasion it's the RPM not the speed that matters so one sort of gets used to thinking in those terms and I forgot that isn't obivious to someone new to the game. I hope you didn't spend too long trying to do the impossible. |
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#15 | |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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![]() ![]() Anyways I'm glad I know now and I'm sure I'll end up in a situation where I might be able to save my career, boat, crew and dignity with this bit of knowledge ![]() ![]()
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