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Old 04-12-12, 05:57 AM   #1
Traveller
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[REL] Traveller Mod


Last edited by Traveller; 05-11-12 at 02:16 AM.
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Old 04-12-12, 09:28 AM   #2
Sailor Steve
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Sounds like a winner to me! Will it work with the u-boats as well, or is there a u-boat version in the planning?
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Old 04-12-12, 10:28 AM   #3
Karle94
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Quote:
Originally Posted by Traveller View Post
Thanks Steve. Do you mean OM mod? Or just any U-boat? If it's just vanilla SH4 U-boats, no problem. But to be honest, modding the OM version's equipment and sub UPC files is difficult due to all the extra stuff Observer added to it.

By the way, I'm currently working on a 'Davy Jone's Locker' patch for my Traveller Mod that will simulate a destroyed hull and pull the sub from the surface down to... Davy Jone's Locker. This is to prevent players from trying to run around on the surface with multiple, permanently flooded compartments due to destroyed bulk heads. Subs should sink from the surface with multiple flooded compartments, and now they will. It actually works pretty well. Kind of creepy watching the stricken sub being pulled down. Here's a screen shot during testing running on the surface at flank speed with flooded compartments, trying to avoid 'the Locker':




And down she goes to meet Davy Jones...

Looks good. If I could only get my surface ships to sink like that.
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Old 04-12-12, 12:09 PM   #4
HW3
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Any plans for a TMO version?
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Old 04-12-12, 03:36 PM   #5
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Quote:
Originally Posted by Traveller View Post
Thanks Steve. Do you mean OM mod? Or just any U-boat? If it's just vanilla SH4 U-boats, no problem. But to be honest, modding the OM version's equipment and sub UPC files is difficult due to all the extra stuff Observer added to it.
Yeah, I meant OM, but if it can't be done then it can't be done. I might try installing it anyway, just to see what happens. Thanks for your help, and for all your brilliant mods.
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Old 04-13-12, 07:21 AM   #6
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This looks like a very interesting mod Traveller. I wanted to look into the repair times myself, but now it looks like I won't have to.

I presume you have to be in port to instal this?
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Old 04-14-12, 12:05 AM   #7
Jinmei
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Hi Traveller

I would be curious about it that the menu_1024_768 what you modified because he is out of order currently together the MaxOptics IV for TMO 1.9 with a manner.
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Old 04-18-12, 11:09 AM   #8
J0313
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Hello and thank you for the great work you have been doing. I have run into a problem with the rescue mod. I am currently using your traveller mod and rescue mod. When I try and send the required message at the beginning of the patrol I get nothing except the regular message that you get when you send a statis report. It says in the read me that it isn't compatible with mods that change the roster. Does that mean any extra ship mods also. Also I am using TMO 2.5 w/RSRDC. Which version's of the Traveller and rescue do I use. Here is my Mod order. Hopefully you can let me know if I have screwed up the order or if I am using the wrong version's. Generic Mod Enabler - v2.6.0.157
[C:\Program Files\Ubisoft\Copy of Silent Hunter Wolves of the Pacific 25\MODS]

1_TriggerMaru_Overhaul_2-5
RSRDC_TMO_V502
RSRDC_V5xx_Patch1
Convoy Routes TMO+RSRD
3000 Yard Bearing Tool (1440x)
SH4 Tool Tips Mods R1 Big
TMO_Aft_deckguns
TMO_Alt_engineSounds
LST_TMO_v2
Rescue Sub v 1.15 for RSRDC TMO 5.02
Traveller Mod v1.1 for TMO 2.5
Traveller Mod v1.1 compatibility patch for LST_TMO_v2
TDW_Ship_Plane_Fire_Damage_v1_3_SH4
TheDarkWraith_DC_Water_Disturbance_v2_0_SH4
11 New Ships + Yamato AA Fix by Miner1436
Extra_ASW_ships_for_Japan
Myoko & Smaill seaplane tender
DKM MUENCHEN CL [SH4]
HMAS PERTH SH4
HMS BELLONA [SH4]
MNF DE VILLEFORT SH4
Thank you Traveller.
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Old 04-21-12, 01:57 PM   #9
Dice Holder
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can you please make this work with FOTRS
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Old 04-21-12, 08:40 PM   #10
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Just saw this, I should come here more often, glad to see someone has resolved many of the issues that have bothered me for a long time. I have long adjusted settings, but this is what I've been looking for, way to think outside the box. Great idea for the sub to sink on the surface, can't wait to see how that works. This may be mod of the year material..
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Old 04-21-12, 09:39 PM   #11
Dice Holder
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well it shouldnt be hard to do because FOTRS is based off of TMO
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Old 04-24-12, 07:48 PM   #12
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Dear Traveller: Is your mod compatible with OTC? I see in your shots, you don´t use OTC.

Great job!!!

Regards.

Fitzcarraldo
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Old 04-28-12, 07:55 PM   #13
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I just loaded this up with RFB 2, for the giggles because it looks really awesome.

Amazingly, It seems to be completely compatable. I parked my sub on the bottom, let a battleship shoot at me and parked on the beach and nothing terrible seemed to occure. Really suprising, but makes me very happy
Edit: Apparently using this with RFB means your subs wont ever get to have deck guns. Oh well. Ima go cry in the corner.
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Old 04-29-12, 12:37 AM   #14
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I wish this worked with FOTRS
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Old 04-29-12, 07:26 AM   #15
Soviet Creeper
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Dice, try loading it up with FOTRS for some laughs.

Because its based of TMO, theres a small chance it might work. Hopefully you arnt missing a deck gun like I was
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