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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
Uploads: 0
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Now that I've got a box that can truly run this game at about 60 fps in the middle of rush hour in the Kiel Canal, it's time for me to dig into the nitty-gritty such as those infernal neutral ships, which we know aren't really "neutral" at all, but we're not supposed to sink them.
Until BdU gives us the all clear or, as I've heard, if they're steaming along without lights on. I'm not sure about that. I've come across a few blacked out neutrals (green icons on the map) with no lights on, yet I'm not entirely sure: Can I sink 'em without negative repercussions? Or when the BdU radio messages announcing that all neutral ships in such and such zone are fair game, can I really count on that? It's just that I hate watching them steam by with their cute green icons, knowing full well that they're on their way to England with fresh supplies. On the other hand, I don't want to ruin my own career by thinking that I'm following the rules only to find out that the rules as suggested don't really apply in the game.
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Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
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