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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Dec 2010
Posts: 112
Downloads: 66
Uploads: 0
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Hello I am new to DW.
I am asking if there is some kind of good tutorials and guides that i can download that can get me quickly get started....I am bit discouraged of reading 500 pages of manual just to get started..all i want for now is some basic..some quick tutorials for ships and subs. You know I want just blow something up with rocket and if I like it maybe i will read all manual! |
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#2 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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At the top of my hat, you can find some important info from here:
http://www.commanders-academy.com/fo...hp?do=cat&id=7 http://www.subguru.com But honestly, DW isn't about lobbing rockets or torpedos on target for instant gratification. It's all about using the technology to find, identify, track and finaly persecute the target. Or not!!! If the rules of engagement don't allow you to. This is a patience and stalking game, not a FPS. The game manual tells you "what" those buttons do, but not "when" to press them. That's where the documents of the above links come in. But you can't do without the manual. Atleast not the sections related to the vessel or helo you are playing in. You don't have to read the entire manual all at once.
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My site downloads: https://ricojansen.nl/downloads |
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#3 |
Stowaway
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Agree with Pisces. As someone else who just bought DW, I gotta say there's just no way around not reading the manual. I've read it in chunks when I can and I try to apply what I read to some of the easier missions in the sim. Commanders Academy and Subguru are also excellent resources. Good luck!
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#4 | |
Torpedoman
![]() Join Date: Dec 2010
Posts: 112
Downloads: 66
Uploads: 0
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![]() Quote:
Last edited by NiceSub; 02-23-12 at 03:14 PM. |
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#5 |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
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Dangerous Waters is not about "blowing stuff up", per se. It is meant to be a modern naval tactical simulator...as best as can be expected on the open market, that is.
![]() DW requires a different mindset that other naval sims, especially SH. Of course, if you just want to blow stuff up, spam the Kilo Demo mission. It is a great stress release. ![]() |
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#6 |
Torpedoman
![]() Join Date: Dec 2010
Posts: 112
Downloads: 66
Uploads: 0
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Anyway I am getting used to this game and I am making progress in a way that now i know somthing about tma and i can understand what is my sonar displaying and i can finfs contacts and id them....so i was litle playing quick missions and got my self in LA class improved i thing so...find some RU contact and decide to attack him (orders from HQ) so got nice tma work done and fire wire guided torp and he is going to 10ft depth he locks on the target and topr goes under him...i dont understand what is the minum torp depth i menaged to put it only to 10ft not lower...so second try with ant ship missile...i put wide search or something like that wide search band i think another option is narrow.....i set seeker range to 6 nm but his one goes just behind ship....and for some reson didnt lock on him...I mean should missile home him self to target....and that seeker range if i put it to 0 does that mean that will start looking for target after lounch??btw the RU ship name was something with begining R i odnt remeber full name but i know that was big and was looking to like tanker...
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#7 | |
Bosun
![]() Join Date: Feb 2012
Location: East Coast - UK
Posts: 69
Downloads: 803
Uploads: 0
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Hi
Were did you get your Manual for SH5 all I got was about 10 sheet booklet. Capt - H.m Quote:
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#8 | |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
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![]() Quote:
![]() http://www.subsim.com/radioroom/show...=1#post1869543
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#9 |
Stowaway
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Thx
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