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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Nov 2009
Location: Stockholm, Sweden
Posts: 35
Downloads: 119
Uploads: 0
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This might seem like a odd question but, sometimes i just want to be destructive and have some blockbuster fun.
I've recently installed a few mods that make scertain surface ships playable. Sometimes, i just love to use a destroyer as a "raider", that is, wreaking havoc among defenseless merchant ships. Like a pirate more or less. So my question is, which locations, routes or harbours has more abundance of lightly defended ships who i can harass with impunity? And when? I have mostly played SH3 and a little SH5, and i'm almost completely new to SH4, so i haven't really experienced and learned the conditions and geography of the game that much yet. |
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#2 |
Navy Seal
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Try Tokyo harbor. You'll probably find a few ships worth sinking on the way in, and there are four or five different ports within spitting distance of each other. Plenty of possibilities.
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#3 |
Electrician's Mate
![]() Join Date: Mar 2011
Location: Connecticut
Posts: 133
Downloads: 45
Uploads: 0
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If your really bold than try Truk. Theres lots of big boys in there!
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#4 |
Seaman
![]() Join Date: Nov 2009
Location: Stockholm, Sweden
Posts: 35
Downloads: 119
Uploads: 0
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Thanks for the advice, i'll try them out. Btw which files can i modify to increase deck gun ammo?
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#5 |
Rear Admiral
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Much depends if you're using stock or mods, as I recall stock doesn't have Truk and several other nice ports.
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#6 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
Uploads: 0
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Yup, the enemy gunners aren't that accurate in stock either. They won't leave their berths, but they'll fire on you within a certain range nevertheless. With the mods, they tend to be much more accurate and at greater ranges.
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