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#1 |
Bosun
![]() Join Date: Nov 2011
Location: Spokane, WA
Posts: 68
Downloads: 3
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HELP! Raduz's Hydrophone Hunting Tutorial Question
Hello to everybody, I have an urgent question about Raduz's hydrophone hunting tutorial from way back in 2007. I am running GWX 3.0 (Gold) and in part of the readme about putting the files in the right places, the following is stated....
"Copy SH3.sdl to the SH3/data/sound or, if you have modified this file and you want to keep your settings, use the SH3 file analyzer to change the "Ambient hydrophone ---- Wave-amb.Hydrophone.wav" volume to 93 (SH3.sdl, line 2989" Since this mod was put out when GWX 1.3 (?) was out it suggests that I should copy SH3.sdl under the sound file. I noticed that I already have this file under ''sound'' AND, this file is not included in the download. I'm not sure if the mod will run fine with the file that I already have or if the mod is completely obsolete by now. I also noticed that two out of the four training missions don't seem to run and crash to the desktop. Any help at all on this topic is very appreciated and I hope to hear back soon.
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Silent Hunter III GWX Gold 100% Realism ''Some ships are designed to sink...others require our assistance.'' - Nathan Zelk, USS Montpelier |
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#2 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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The mod is made for a (completely) different unit database. I remember that the Ammoship of 1.01 or 1.02 got a diffent ID number in GWX 1.03. That was the cause of one or 2 of the crashing missions. You should read up the thread belonging to the release of this mod.
But with GWX 2.1 and 3 all compatibility went out of the window because more units have been added. So this mod would need to be redone. Some ships might work but no garuantee.
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My site downloads: https://ricojansen.nl/downloads |
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#3 |
Machinist's Mate
![]() Join Date: May 2001
Posts: 130
Downloads: 81
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This Hydrophone Tracker program works very well:
http://www.subsim.com/radioroom/down...o=file&id=1711 It is a standalone program so you have to run it along with SHIII or, as I do, run it on a laptop next to my desktop. Salute !!! AD |
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#4 |
Bosun
![]() Join Date: Nov 2011
Location: Spokane, WA
Posts: 68
Downloads: 3
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Thanks Pisces for letting me know about that. It's too bad that it's obsolete now, it was a great idea. Andrewsdad, great program! I'll have to try that!
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Silent Hunter III GWX Gold 100% Realism ''Some ships are designed to sink...others require our assistance.'' - Nathan Zelk, USS Montpelier |
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#5 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
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There is a new Hydrophone speed table for GWX 3.0 made after Raduz mod.
However this is based on the original GWX 3 sounds not the changed sounds from the Raduz mod. http://subsim.com/radioroom/showthre...phone+canovaro |
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#6 |
Bosun
![]() Join Date: Nov 2011
Location: Spokane, WA
Posts: 68
Downloads: 3
Uploads: 0
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EXACTLY what I was looking for! Thank you sooo much!
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Silent Hunter III GWX Gold 100% Realism ''Some ships are designed to sink...others require our assistance.'' - Nathan Zelk, USS Montpelier |
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