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Old 01-27-12, 06:57 PM   #1
lucasner
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Default Can't get some mods to work

Ok,
There's THOUSANDS of posts about this and I have searched alot of them...so I'm sure some of you will respond in minutes with the exact thread I was looking for...lol

I have downloaded a number of mods that are just "RAR "(??) files...and pasted them into the SHIII Mod folder. JGSME says to make a folder with the name and put the file in it. So I create a folder, do same, and select the mod for use.

Then I start the game and none of them start working. I've tried to add some U-boat skins and the life boats mod...but it seems that none of them have started working.

Please tell me what I am doing wrong. I am HOOKED on these frickin Mods!!! lol

Thanks,
Dave
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Old 01-27-12, 07:12 PM   #2
von Kinderei
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Ya have to open these RAR files to get at the contents ...

I use 7-ZIP http://www.7-zip.org/

Make sure ya D/L the one that corresponse with your operating system 32 or 64 bit
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Old 01-27-12, 11:26 PM   #3
HW3
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Yep, von Kinderei is correct. Those .rar files are zipped files that must be unzipped before they can be used.

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Old 01-28-12, 08:50 AM   #4
Pisces
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.rar files are packages of files and folders contained together that also uses a data-compression method. So the .rar file takes less space on your drive than all individual files together. You may find .zip and .7 files on the internet that have the same use. They are just a different method of file compression.

The 7-zip program is, I believe, the most modern and can handle most other fileformats. Before that Winzip (winzip.com) and Winrar (winrar.com) were very popular. I don't know if these can open the .7 file format thesedays.

Like von Kinderei and HW3 said, the files need to be de-compressed into this new folder you made for the mod. Depending on how the mod-maker assembled the files and folder structure, you might still need to manually take out intermediate folders. Usually the mod contains a "data" folder. This, or any other file/folder that should end up in the SH3-base folder, should be placed in the folder you made.
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Old 01-28-12, 09:03 AM   #5
Fubar2Niner
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Quote:
Originally Posted by Pisces View Post
.rar files are packages of files and folders contained together that also uses a data-compression method. So the .rar file takes less space on your drive than all individual files together. You may find .zip and .7 files on the internet that have the same use. They are just a different method of file compression.

The 7-zip program is, I believe, the most modern and can handle most other fileformats. Before that Winzip (winzip.com) and Winrar (winrar.com) were very popular. I don't know if these can open the .7 file format thesedays.

Like von Kinderei and HW3 said, the files need to be de-compressed into this new folder you made for the mod. Depending on how the mod-maker assembled the files and folder structure, you might still need to manually take out intermediate folders. Usually the mod contains a "data" folder. This, or any other file/folder that should end up in the SH3-base folder, should be placed in the folder you made.

Just as a confirmation, Winrar can indeed open 7-zip compressed files. Leastways the latest version can. Nicely explained btw Pisces

Best regards.

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Old 01-28-12, 11:13 AM   #6
Pisces
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Quote:
Originally Posted by Pisces View Post
...
I don't know if these can open the .7 file format thesedays.
...
Oops, the filename extension is actualy: .7z
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