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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Jan 2009
Posts: 66
Downloads: 78
Uploads: 0
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LAG LAG LAG OMG LAG!!!
I have been wandering if there is any solutions to solving that massive "Naval Port" lag spikes you get even on lowest settings I still receive that lag, no I don't have a i7 I got a intel core 2 duo processor at 2.6 ghz ~2.1 GTX 550 ti
Driver version 285.62 DirectX support: 11 Cuda Cores: 192 Graphics clock 900 mhz Processor Clock 1800 mhz Memory Clock: 2052 MHZ I do not know if there is a fix for it or is, but if there is let me know I'd be very glad to know |
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#2 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
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Don't believe that there is much of a fix out there. I remember seeing one mod that was supposed to help but never tried it and don't remember the name.
I just turn off the radar and that helps some but don't forget to turn it back on if you are leaving port. Once you get out of visual range of things you can kick up the TC some. Magic
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Reported lost 11 Feb. 1942 Signature by depthtok33l |
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#3 |
Bosun
![]() Join Date: Jan 2009
Posts: 66
Downloads: 78
Uploads: 0
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Bummer, hopefully there is something that will fix those lag spikes when approaching a port, in any case atleast i know my computer can handle such a game as this
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#4 |
Rear Admiral
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I believe Webster made a mod for it, but can't remember the name and never used it. Usually near ports you run into many contacts, so that causes the issue, moreso on low end machines and using TC. May want to ask Webster.
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#5 |
Grey Wolf
![]() Join Date: Oct 2011
Location: Washington State
Posts: 977
Downloads: 126
Uploads: 0
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His mod just makes the TC go faster in shallow waters nothing to do with lag.
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