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Old 06-30-09, 03:51 PM   #1
Easy_Eight65
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Default Vanishing deck gun rounds in GWX "Additional Ammo" mod

Ever since I enabled this GWX Mod through JSGME, ALL my deck gun ammo disappears (not just the mod surplus) after I save the game in-mission. Oddly, my flak gun ammo remains un-molested.

If anyone has a fix / work-around for this glitch, I'd really appreciate any thoughts / suggestions on the topic -- thanks.


Cheers,

Easy_Eight65
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Old 06-30-09, 09:42 PM   #2
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Herr Kaluen.. are you saying what Bdu gives you is not enough?

Your lack of appreciation for the superior ammo we so genorously provide is quite disturbing, Herr Von Bodin.

Maybe a few hours with the Gestapo will encourage you to see the error in your opinion of the current ammunition loadout.

On second thought maybe I should have you shot as a traitor for having a defeatist attitude.
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Old 06-30-09, 11:33 PM   #3
Kpt. Lehmann
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Easy Eight,

What other mods are you using on top of GWX???? Hmmmm?????
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Old 07-03-09, 04:50 PM   #4
Easy_Eight65
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Default Re: Vanishing Deck Gun rounds in GWX 3.0

Ahoy Kpt. Lehmann,

Greetings from the Med. Per your request...

I'm currently running (w / no JSGME conflict pop-ups):

GWX - 16km Atmosphere
GWX - English Nav Map and Grid Refs
GWX - Enhanced Damage Effects
GWX - Integrated Orders
GWX - Main movie - 'Das Boot'
GWX - Merged Campaign
GWX - Open Hatch Mod
GWX - No Medals on Crew
King_Fisher
LifeBoats&Debris_v4
OLC's Modified Searchlight Beams for GWX3
Q Ship Mod GWX 3.0
Torpedo damage Final ver2.0
CargoDevs_GWX
Elite U-boat Binoculars
GWX 3 - Deck Gun Range
Combat Radio Frequency
Radio Berlin
GWX 3 - Renown Replacement
GWX3.0 Additional_Ammo
GWX3.0 All_Weather_Guns
CapZap IXD2 weathered green
GWX - Axis Mediterranean Aircraft Skins
Ambient Underwater Sound


Cheers,

Easy_Eight65
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Old 07-03-09, 11:31 PM   #5
Kpt. Lehmann
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Okay, try removing ALL THREE of the deck gun mods you've added and let me know what happens afterwards.

I can tell you this definitively though... it is a problem related specifically to your installation, as most everybody else's deck guns work normally.

It could come down to a full uninstall-reinstall if we can't figure it out here.

Just a note though, just because JSGME doesn't tell you that nay files are overlapping... doesn't mean that the files you add... are safe. All JSGME will let you know is if files are overlapping. Bad mod data is not prevented by JSGME.

(I hope I explained that clearly... re-reading it made me eyes cross a bit. )
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Old 07-04-09, 09:09 AM   #6
Jimbuna
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I agree with KL.

Take a look at your mods when you open JSGME, if the Additional Ammoe mod (not a GWX mod, but a third party mod btw) is greyed out, that tells you it has been overwritten by some other mod.

Remove the mods one by one and as soon as the ammo mod regains its black text, you will know which mod is overwriting it.

If I was a gambler, my money would probably be on the deck gun range mod because the all weather guns mod (which is also a third party mod) is definitely compatable with the ammo mod.
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Old 07-25-09, 11:40 AM   #7
Easy_Eight65
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Default Re: Vanishing Deck Gun rounds in GWX 3.0

Thanks, Jimbuna. Nothing overwritten in JSGME...but the vanishing deck gun ammo problem seems to have mysteriously corrected itself -- happy to report the additional ammo mod is working properly.

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Old 07-25-09, 11:54 AM   #8
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Pleased to hear it
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Old 07-25-09, 07:34 PM   #9
StarLion45
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Thanks to Kpt. Lehman / Jimbuna/ BBW etc etc

Jepp there you see Easy Eight 65
Those guys always right
It's useless to start a discussion about SH3 + GWX 3.0 with those guys ,
you always loose
Belive you me , I tryed , but as always , they're right

Thanks guys . I salute you
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Old 07-26-09, 03:24 AM   #10
melnibonian
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Quote:
Originally Posted by Easy_Eight65 View Post
CargoDevs_GWX
Can you provide some information or a D/L link for this mod? I've never heard of it before
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Old 07-27-09, 06:56 AM   #11
bojan811
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King_Fisher
OLC's Modified Searchlight Beams for GWX3
Q Ship Mod GWX 3.0
CargoDevs_GWX
Elite U-boat Binoculars
GWX 3 - Deck Gun Range
Combat Radio Frequency
Radio Berlin
GWX 3 - Renown Replacement
GWX3.0 Additional_Ammo
GWX3.0 All_Weather_Guns
CapZap IXD2 weathered green
Ambient Underwater Sound

Any link for mods above?
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Old 07-27-09, 07:27 AM   #12
Jimbuna
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Quote:
Originally Posted by bojan811 View Post
King_Fisher
OLC's Modified Searchlight Beams for GWX3
Q Ship Mod GWX 3.0
CargoDevs_GWX
Elite U-boat Binoculars
GWX 3 - Deck Gun Range
Combat Radio Frequency
Radio Berlin
GWX 3 - Renown Replacement
GWX3.0 Additional_Ammo
GWX3.0 All_Weather_Guns
CapZap IXD2 weathered green
Ambient Underwater Sound

Any link for mods above?
Click on my GWX3.0 FF page (bottom one below my sig) for:

Q Ship
Additional Ammo
All Weather Guns
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Old 07-27-09, 02:21 PM   #13
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Downloading now thak you!
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Old 07-27-09, 02:58 PM   #14
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@jimbuna

Somehow i cant make additional ammo to work with gwx gold enableing try JSGME.

He activate the mod but ther is no additional ammo.It`s all the same, Didn`t try to copy those files into the dir directly and overite the previos.
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Old 07-28-09, 04:51 AM   #15
Jimbuna
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Enable the Additional Ammo mod last.
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