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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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Okay, trying to make a little optional mod to release with my mod here in a few, for Fremantle boats since they kept magnetic detonators under Christie's orders until 20 January 1944, avoids having to change it every time switch commands.Also includes my tweaks for more historically accurate torpedo issues.I seem to have forgotten how to create a mod.I created a folder, named it data/libary, put the ustorpedo.sim in there, used to S3D to change settings, saved it.Put new folder in mods folder, enabled but it wont overwrite.What am I doing wrong?
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#2 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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Sample mod for use Folders only:
mymodname> Data > Sound > Radio > Stationname > music files Folder mymodname goes into the Mods folder. The rest are inside mymodname
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#3 |
Navy Seal
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