![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 | |
Swabbie
![]() Join Date: Apr 2010
Posts: 6
Downloads: 41
Uploads: 0
|
![]()
My first contribution to the Subsim community, made it for myself but after all you guys shared with me it didn't seem fair to keep it only for myself.
I know this problem has been tried to solve before, but with a little extra effort i tried to make it so that it could work for all setups out there. Only limited testing i'm afraid, only Win XP! would like to know if this works for your setups, esp. Vista, Win7. Read Documentation for usage. Maybe some off you don't like it and think its lame. Then don't use it. Feedback very welcome. http://www.gamefront.com/files/20910...3AutoWOv0.3.7z Quote:
|
|
![]() |
![]() |
![]() |
#2 |
Navy Seal
![]() |
![]()
Much appreciated! I'm going to give it a try; about time to get the WO out of his bunk and on his feet...
|
![]() |
![]() |
![]() |
#3 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
|
![]()
Thanks Tekniq for sharing
![]() In case you missed this h.sie also has a patch for this and other bugs in SH3 that are applied direct to the exe file permanetly patching it. Can be found here http://www.subsim.com/radioroom/showthread.php?t=174225. Your method has a great workaround to the problem and some great out of the box thinking. look forward to seeing any future fixes you come up with ![]() |
![]() |
![]() |
![]() |
#4 | |
Planesman
![]() Join Date: Jan 2010
Location: Halifax, Nova Scotia
Posts: 197
Downloads: 163
Uploads: 0
|
![]() Quote:
I'll give it a try. ![]()
__________________
Ah, for just one time I would take the Northwest Passage To find the hand of Franklin reaching for the Beaufort Sea Tracing one warm line through a land so wide and savage And make a Northwest Passage to the sea. - Stan Rogers (1949-1983) |
|
![]() |
![]() |
![]() |
#5 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
|
![]() Quote:
Yes that is true, a very good point. And an excellent addition for thise with starforce or steam version of the sim. ![]() Last edited by reaper7; 10-22-11 at 11:59 AM. |
|
![]() |
![]() |
![]() |
#6 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
|
![]() Quote:
I use the h.sie patch, but this is still a very interesting idea. Thanks very much for sharing and I too look forward to any future applications this may have. Thanks again! ![]()
__________________
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
|
![]() |
![]() |
![]() |
#7 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#8 | |
Navy Seal
![]() |
![]() Quote:
![]()
__________________
"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
|
![]() |
![]() |
![]() |
#9 | |
Planesman
![]() Join Date: Jan 2010
Location: Halifax, Nova Scotia
Posts: 197
Downloads: 163
Uploads: 0
|
![]() Quote:
In either case, I would still like to try this version. I don't know anything about them, but this macro idea sounds like it has potential and possibilities for other areas besides the watch officer. And I applaud tekniq's effort. ![]()
__________________
Ah, for just one time I would take the Northwest Passage To find the hand of Franklin reaching for the Beaufort Sea Tracing one warm line through a land so wide and savage And make a Northwest Passage to the sea. - Stan Rogers (1949-1983) |
|
![]() |
![]() |
![]() |
#10 |
Navy Seal
![]() |
![]()
I'm not sure when it did change but, just found out about it recently, and it does work. I'm looking forward to the wolfpacks they are working on. They are in Alfa testing on those.
__________________
"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
![]() |
![]() |
![]() |
#11 |
Admiral
![]() |
![]()
Currently 5 different versions of sh3.exe are supported, and it would be easy to add more, if necessary.
Thanks anyway for your work, tekniq, even if there is already a solution. |
![]() |
![]() |
![]() |
#12 |
Swabbie
![]() Join Date: Apr 2010
Posts: 6
Downloads: 41
Uploads: 0
|
![]()
Hey,
Really great that someone finally found a hardcode solution! Should be alot nicer than my workaround solution. Thanks for pointing it out to me. Going to try it out. |
![]() |
![]() |
![]() |
#13 |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
|
![]()
Thank you for that.
My PC refused to run h.sie patch for some unknown reason! I will try it. Edit Question: I want to start the game with Commander. So do I run this macro first and then commander or the other way around? Thank you. |
![]() |
![]() |
![]() |
#14 |
Swabbie
![]() Join Date: Apr 2010
Posts: 6
Downloads: 41
Uploads: 0
|
![]()
It doesn't really matter. Just start the macro before starting the game, Before SH3Commander or before you click start in sh3commander. If you forget you could also just ALT-Tab and start it while the game is running.
Set "AutoStartSH3 = 0" in the .ini file with notepad so not to start the game without SH3commander. When finished playing exit the macro by right-clicking on it in the system tray. Note: The CTL+ALT+v config should only need to be done once or when changing Gui, mod, resolutions etc. |
![]() |
![]() |
![]() |
#15 |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
|
![]()
Thank you for replying.
|
![]() |
![]() |
![]() |
|
|