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Old 08-25-11, 10:39 AM   #1
PacificWolf
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Default Balao Class in GWX 3

I read in mods workshop that somebody try to put Balao class from SH4 to SH3 but the files arent correct and SH3 cant read some files from SH4.
My question is:
Since in GWX 3 are German U-boat Type XXIII and its not playable, however there is a mod that allows to play that sub,
so is there a posibility to make that same with Balao or Gato class, because they in GWX 3 but arent playable.
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Old 08-25-11, 10:41 AM   #2
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The playable Type XXIII in GWX3.0 replaces the Type XXI
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Old 08-25-11, 10:44 AM   #3
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Jimbuna and thanks in the name of all gwx users for great mod
So is there a posibility to make Balao or Gato replace Type IX?
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Old 08-25-11, 11:09 AM   #4
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Yes but only if someone is prepared to build the mod.
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Old 08-25-11, 11:16 AM   #5
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So the mod doesnt exist yet
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Old 08-25-11, 11:37 AM   #6
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Not as far as I'm aware of.
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Old 08-25-11, 12:24 PM   #7
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Sh*t I really like that sub.
Well i gues i have to play my VIIC/42
Thanks 4 help Good hunting
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Old 08-25-11, 12:31 PM   #8
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Since you're new to these forums I will give you a friendly piece of advice: Read the forum rules, in this case the ones regarding language.
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Old 08-25-11, 01:50 PM   #9
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Sorry for that.
Thanks for warning.
But i still have One question i dont want to start new post so i write it here.
Problem is:
when i surface (battery recharges automaticly) but when they are full recharge (I have a message displayed) the second diesel engine didnt start and i must run "standard purpolsion" manually.
Somebody knows whats wrong?
Please help.
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Old 08-25-11, 02:09 PM   #10
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Quote:
Originally Posted by PacificWolf View Post
Sorry for that.
Thanks for warning.
But i still have One question i dont want to start new post so i write it here.
Problem is:
when i surface (battery recharges automaticly) but when they are full recharge (I have a message displayed) the second diesel engine didnt start and i must run "standard purpolsion" manually.
Somebody knows whats wrong?
Please help.
Easy! It's supposed to work that way. While the batteries charge, one of the diesels is running the generator and not the screw, thus this. On German U-boats (unlike American subs), the surface propulsion was direct drive, i.e. the diesels physically turning the prop shafts (as opposed to being simply used to provide electricity for electric motors to turn the shafts, as on US boats). So here the idea is that one of the diesels is not being used for that, instead driving the generator while the batteries are charging.

This isn't necessarily accurate because the U-boats did have a gear mechanism to turn both screws off one diesel, but I'm not 100% sure whether this applied to battery-charging. In any case, that along with the loss of speed is a fair compromise - either way, one of your engines isn't pushing the sub along while your batteries charge and you lose speed. Turn on standard propulsion, and batteries will no longer charge - so be careful!
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Old 08-25-11, 02:15 PM   #11
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I know that, but in type IXC second diesel engaged automaticly when baterries are fully recharge, and in typeVIIC/42 second diesel didnt.
Thats the problem.
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Old 08-25-11, 02:22 PM   #12
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Quote:
Originally Posted by PacificWolf View Post
I know that, but in type IXC second diesel engaged automaticly when baterries are fully recharge, and in typeVIIC/42 second diesel didnt.
Thats the problem.
Huh. Wait, does GWX even support the VIIC/42 though?
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Old 08-25-11, 02:26 PM   #13
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Yes.
I play that sub in carrer (i start in 1944)
So do You know why both engines arent run when baterries are fully recharged?
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