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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
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When I dive my lovely American boat in OM/RSRDC, the XO yells, Periscope depth---in German. What's with that?
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#2 |
Eternal Patrol
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SH4 doesn't have a switch like SH3 does. Your language is German or English, not both.
If you use MultiSH4 to set up multiple installs you can have two (or more) separate games, and run different setups on each.
__________________
“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Navy Seal
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You shouldn't be trying to run both American and German campaigns from the same game install, anyway - OM was never designed for that.
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#4 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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#5 |
Eternal Patrol
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It's a dirty job, but somebody has to do it.
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__________________
“Never do anything you can't take back.” —Rocky Russo |
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#6 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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My thinking cap is on. Lurk Lurk's instructions for OM do not say that you cannot run both the German and Amercian games from a single set up. If it does, I missed it. However, I can use multi SH4 to run a separate setup for each theater.
My next issue is that on the German side, using OM/OMEGU/Kiub, when I have identified a ship using to the onscreen identification button, the ID of the ship appears at the bottom of the screen. Then, if I open the ship's ID manual it will take me to the picture of the ship I have identified. That procedure does not seem to work when I am in a US sub in the PTO, and there are way too many ships to try to figure out which one I am observing. By the time I scan the target manual and select my target, it has sailed off. This applies to merchants particualary. Any ideas on this one? The manual does not seem to open automatically when using the button to try to ID the target. Nor do I see the ID of the target at the bottom of the screen. |
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