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Old 01-02-11, 02:57 AM   #1
WH4K
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Default Have you sunk an Elco class?

Those Elco-class torpedo boats are annoying. Three of them jumped me in my Type IIB earlier today (well, December 1939 in game terms). I nearly got killed to death. That's the last time I investigate a fast-moving warship contact on the surface in daylight.

Since I use GWX 3.0, I didn't find out until my refit that I only had 39% hull integrity left when I finally got away from them. Yikes.

Has anyone managed to sink one of those little bastards? I found that I was simply unable to get into a good firing position. Even if I had been able to out-turn them underwater in my dugout (hint: not going to happen), speed was a big problem. They were moving so darned fast that I had no chance to calculate the inputs for the TDC anyway. They were maneuvering around such that the solution would have been obsolete as soon as I clicked, "Fire."

About my only chance against these guys would be to catch them at night, get in a couple of good hits with the deck gun (which would require having a deck gun), and then maybe shred them with the Flak cannon before they machine gun me to death.
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Old 01-02-11, 03:45 AM   #2
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I have learned the hard way not to mess with them in GWX3.0
When I was using the vanilla version they could be easily sunk with the AA guns.
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Old 01-02-11, 05:09 AM   #3
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.. I nearly got killed to death. ....
I hate it when that happens.


I always thought the Elcos weren't equipped with hydrophones. I just assumed they couldn't hear me and submerged. It has always worked so far, but I give the little jerks a wide berth anyway.

I've never torpedoed one, never tried, but if they are just steaming in a straight line, and you've a spare electric torp - it might be worth a try. I once torpedoed a sanpan in SH4. Not worth any tonnage, but it did fly up about a hundred meters in the air.
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Old 01-02-11, 05:16 AM   #4
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One should be cautious, because their efficiency fire may cause damage to your hull,and in most cases,you dive to avoid problems,unless weather or other factors are at your side
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Old 01-02-11, 05:33 AM   #5
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To paraphrase the title from neighbouring thread - why bother attacking Elcos? They're simply not worth the effort. Their tonnage is negligible, they're not (or, at least, I've never seen them in this role) protecting big fat merchants, their sinking won't make the headlines or grant you any awards.

Only situation when I would consider attacking an Elco is in self defence - if one came out of the fog 500 meters away in shallow water, for example. In this case I would opt for deck gun and AA guns (torpedoes are right out against alerted ship of that size and speed).
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Old 01-02-11, 05:42 AM   #6
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Quote:
Originally Posted by kapuhy View Post
To paraphrase the title from neighbouring thread - why bother attacking Elcos? They're simply not worth the effort. Their tonnage is negligible, they're not (or, at least, I've never seen them in this role) protecting big fat merchants, their sinking won't make the headlines or grant you any awards.

Only situation when I would consider attacking an Elco is in self defence - if one came out of the fog 500 meters away in shallow water, for example. In this case I would opt for deck gun and AA guns (torpedoes are right out against alerted ship of that size and speed).
Agree with all of this.

Only reason I could see for trying to sink one, is if you play SH3 as in an arcade thrill a minute style. I don't so, trying to sink one is (for me) completely pointless.
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Old 01-02-11, 07:47 AM   #7
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Don't mess with the buggers, those AA's they got can eat through you're boat alive and god forbid you have any crew on deck when they spot you, the poor sailors are pretty much dead. Just dive as fast as you can and never look back, I did try to sink the PT boat once.... lesson learned the hard way
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Old 01-02-11, 09:36 AM   #8
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The Americans called the Mosquito Boats for a reason. They bite, and they're very hard to swat.

On the other hand, one of the things that annoys me about SH3 is that the ELCO was strictly an American boat, and was used only in the Pacific and the Med. The British used their own home-grown Vosper boats.
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Old 01-02-11, 09:38 AM   #9
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The Americans called the Mosquito Boats for a reason. They bite, and they're very hard to swat.

On the other hand, one of the things that annoys me about SH3 is that the ELCO was strictly an American boat, and was used only in the Pacific and the Med. The British used their own home-grown Vosper boats.
Another thing that annoys me is that they can't use their main weapon - torpedoes.
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Old 01-02-11, 11:43 AM   #10
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I was wondering about that. I rather expected to get a torpedo straight up the snoot. Since there were 3 of them, they could easily have done it.
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Old 01-02-11, 08:00 PM   #11
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Yes, I have sunk PT boats, but when I didn't want them annoying me in some harbor.

I torpedoed one once. It flew a good hundred meters away, but it was a real waste. Guess how I engage them otherwise.
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Old 01-02-11, 09:37 PM   #12
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Elcos aren't worth shooting at. Too small and too fast to justify a torpedo, and too nimble and well armed to engage on the surface. I just dive and slip away from them. I've sunk a few out of pure luck, but not without having my Uboot (and some gunnery crew) thoroughly shredded in the process.

However, they do have a tendency to catch fire in really bad weather.
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Old 01-02-11, 10:25 PM   #13
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They can be extremely annoying but generally harmless if you dive in time. Don't remember the circumstances that led up to it but one pissed me off so much I did torpedo it. It's results are somewhere in the funny screenshots thread, they aren't very aerodynamic. The result is akin to a wizard casting a fireball at a horsefly, once that torpedo hits it erupted into a blaze of fire travelling very fast and landed when one of the buildings in the harbor got in its way. Complete waste of a torpedo, but the result was worth it; I fell down laughing from the event cam.
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Old 01-03-11, 05:19 PM   #14
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I've sunk a few Elco's in my current career, most of the time it was the fact they turned up and tried to interfere with me finishing of a merchant.

Using a deck gun on them at ranges over 1000m is a waste of ammo as they move too fast and are too small to have a good chance of hitting them. The deck gun is best used with open sites under 1000m, your flak can also do good damage to them as well. 20mm seem to do OK, the twin version are best, the quad 20mm is too unwieldy. The 37mm is good as long as it's automatic.

If you can knock out the forward gun position you can avoid a lot of damage. If you have no reason to fight them, don't bother. From 43' even if you sink them, they can call in aircraft and other ships (if nearby) which just makes your situation worse!
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Old 04-26-11, 03:29 PM   #15
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ELCO BOATS

Although i try to avoid these little bastards, sometimes i get forced to engage them, mainly because i am surfaced charging batteries, loading an external torp or trying to put a bullet in the head to that poor little deer (or hog) i hurt earlier. Sure i can always disengage the prey and crash dive, but once they start to shoot at you, suddenly becomes a matter of EGO or self esteem.

What hurt can do to you the sailor of the atlantic, the commander of a Kriegsmarine U-boat, what hurt can do that piece of crap with a couple of 20 mm machine guns??

When i realize i am being attacked by an ELCO boat, i use the 20 mm and rarely the single shot 37mm, trying to aim to the forward MG and if you are lucky enough and blow up that MG the battle is yours, this way you force them to show the side, if thay are close enough (i mean 100 to 300 yards), you can shot few rounds with your main gun, but sometimes i try to stick in destroying the MG´s.


That little bastards don t worth the 20 points of renown so is up to you if you want to figth
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