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Old 04-26-11, 12:35 PM   #1
gavain2
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Default TMO 2 speed problems

Has anyone had this problem? Running TMO 2 +RSDC . When settting up for an attack using the D O'Kane method, I order all stop at my correct position and the boat carries on forward but increases speed to 20 knots. everything else is set ok except I cannot get the boat to accept the speed I want. It's ok in normal travel, But even ordering full emergency back "as I am now out of position" in an attempt to get back for the shoot, it still carries on forwards.The crew are giving me the correct orders.
Never known this before and have always used TMO versions of the game
So, there is no way I can get into a shoot position, as I'm going backwards and forwards all the time.

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Old 04-26-11, 12:54 PM   #2
Armistead
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Not a TMO or RSRD issue. You running or have run any other mods, if so list them?

Have you tried manually setting speed by the knot dial?

Is it possible one of your keys, I think it would be #5 for flank on the keyboard is stuck, maybe
dumped some soda on it... try banging on it several times.. Sometimes I get stuck keys and obviously they'll keep giving the command.
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Old 04-26-11, 01:24 PM   #3
gavain2
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Not a TMO or RSRD issue. You running or have run any other mods, if so list them?

Have you tried manually setting speed by the knot dial?

Is it possible one of your keys, I think it would be #5 for flank on the keyboard is stuck, maybe
dumped some soda on it... try banging on it several times.. Sometimes I get stuck keys and obviously they'll keep giving the command.
.................................................. .................................................. ....
Here are my other mods:
600 Sub gun
AI Sen Toku
Convoy Routes TMO 2.0
Hi Res Binoc's
Midway Career
Mush Morton @the Wahoo mod
Myko & Small Seaplane Tender
Nisgeis Range Ring &Bearing Line mod
RSRDC SH15_V550 + the patch
300 yard Bearing Plotter (1360)
Airport Changes & Nav map VS4
MaxOptics IV for TMO 2
.................................................. ..................................................
I always use the knotmeter setting manually

Never had anything spilt on my keyboard.

No sticking keys
and always approaching the 1000yd shooting circle I am travelling at 4 knots or thereabouts. It just doesn't stop at my order.

So when I try to do it manually, it swings round to 19+ knots, I really have never seen this behavour in the past.
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Old 04-26-11, 04:37 PM   #4
WernherVonTrapp
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Is that all of your mods, and is that the exact order in which they are installed?
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Old 04-26-11, 04:56 PM   #5
Armistead
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Well, you have TMO mods, but no TMO supermod.

Some of those other mods I wouldn't be sure about, but some could conflict, some probably overwrite changes by other mods anyway.

The added ships probably won't show up in RSRD traffic.

I would back mods out. If you don't want TMO, maybe try GFO.
Either way add mods one at a time and try them first if you're not sure
what they do.
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Old 04-27-11, 02:53 AM   #6
gavain2
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Default Mod Order

Quote:
Originally Posted by WernherVonTrapp View Post
Is that all of your mods, and is that the exact order in which they are installed?
Yes thats the order they are installed in and all of them I have!


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Old 04-27-11, 07:11 AM   #7
Jan Kyster
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Well, then you miss the TMO 2.1 itself as Armistead points out.


Wouldn't mind the mod that makes the boat running 20 knots submerged though...
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Old 04-27-11, 02:29 PM   #8
WernherVonTrapp
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Quote:
Originally Posted by gavain2 View Post
Yes thats the order they are installed in and all of them I have!


gavain2
This is what probably caused the confusion because after reading this, I didn't think you had TMO installed either.
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