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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
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The only mission I see available in multiplayer is High Noon. My question is whether there is any real conceivable way to stop the SSK. I see no support units and despite the fact that finding the SSK is a variable challenge, there is no real way to stop it from reaching the launch point. Anyone else observed this or is there something I am missing.
EDIT: Question withdrawn. The mission is incomplete and appears to exist only to replace the SSK AI with a human player. Last edited by Hinrich Schwab; 12-11-11 at 04:44 PM. |
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