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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Mar 2011
Posts: 7
Downloads: 18
Uploads: 0
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First things first.
Hi, I'm Hugh, I'm 17 and live in South Africa. I've been playing SH3/4 on and off for the past year but only really got into it now, (being sick and unable to gym). I'm finding the game ALOT more immersive and enjoyable with TMO enabled, watching recently promoted Chief's gain ability's, feeling like the crew is more than just a bunch of pixels and getting HAMMERED by destroyers makes it alot more of an experience. And that feeling of remaking your sub's kill flag to reflect your progress, that just clinches it for me. I just have a question, I play on 100% Realism and my mod list is as follows... Triggermaru_Overhaul_2 TMO_Update_20_to_21 #1 PE4 Main Install #2d PE4 Special Effects for TMO #3_PE4_TM_Submarine_Stock_caustics_Rollpitch_deepe r #4 Ship_Debris_SH4_with_bodies #5 PE4_real_reflections_for_harbours_and_objects TMO_alt_engine_sounds TMO_Sample_Emblem Are there any other mods you guys can recommend for me? Anything geared towards immersion etc? Thanks ![]() Hugh ![]() |
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#2 |
Ace of the Deep
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I would pull #1 to #5 out of the equation...
![]() Have a look in TMO manual. Otherwise you're good to go, maybe add the shippack and single ships released... Hope your health will improve - and Happy Hunting! ![]() |
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#3 |
Swabbie
![]() Join Date: Mar 2011
Posts: 7
Downloads: 18
Uploads: 0
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Hmmm will do. Thanks
![]() Much better today should be back on the weights tomorrow ![]() Happy Hunting edit: any links for those ships? ![]() |
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#4 |
Eternal Patrol
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WELCOME ABOARD, HUGH!
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Stowaway
Posts: n/a
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Hey Hugh! Welcome to the best Sub simming community on the web!
With TMO you get a modified version of the PE mod and adding both my cause unforeseen issues! |
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#6 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
Uploads: 0
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Welcome to the PTO mate.
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#7 |
Swabbie
![]() Join Date: Mar 2011
Posts: 7
Downloads: 18
Uploads: 0
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Thanks for the welcome gents
![]() Will get cracking and hope to be active here. |
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#8 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
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Take a look at this recent thread. Armistead and I have the same basic set up for TMO. OM/OMEGU/KiUB is good too.
http://www.subsim.com/radioroom/showthread.php?t=181624 Welcome, get well and go to the gym! |
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#9 |
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
Uploads: 0
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Welcome Hugh!
Like it was mentioned above, the PE stuff you won't need for TMO. Ducimus included and tweaked the PE stuff for TOM so it's already in there even the debris mod. Although it may not be exact, it will be very close, and I've been using TMO all the way back to the 1.5 days, not adding much on top of TMO has made it a very stable mod.
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A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
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#10 |
SUBSIM Newsman
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Welcome Aboard hugh!
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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