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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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stoianm realistic color exterior mod v1.
This mod changes the exterior color to be more realistic colors and add an masive realism to the game. Installation instructions. Install last after other mods. Install with the mod enabler(jsgme) anytime eithert in port or on patrol. This mod is in 3 versions - all 3 versions are made on a red base color wich will give you more or less an martian effect: stoianm realistic color exterior mod (low color)v1 - lights in the interior of submarine are setted at high vizibility - vizibility in the night time is setted at high - red channel is very low (near gray) stoianm realistic color exterior mod (middle color)v1 - lights in the interior of submarine are setted at high vizibility - vizibility in the night time is setted at high stoianm realistic color exterior mod (high color)v1 - lights in the interior of submarine are setted at medium vizibility - vizibility in the night time is setted at low - this one is the closest one to reality but you may find to red and the vizibility in the night to low DOWNLOAD: http://www.subsim.com/radioroom/down...o=file&id=3032 vanilla ![]() low realistic color ![]() middle realistic colorcolor ![]() high realistic color ![]() Note: You can really see the differance on deck if you switch to TDW free cam (using the TDW GUIs). All filter setting go back to standard - so you can see the improvment. Note: If you are using stoianm realistic color exterior mod (high color)v1 in naight time the visibility is setted at low - to keep the realistic efect - if you find that to dark you can use scope filters - HUD - in the TDW GUIs to increase the vizibility like in the pictures posted below: Open the HUD - scope filter ![]() Enable the scope filter to increase vizibility in night time ![]() You can use the HUD - scope filter to increase visibility in night time in obs pericope, attack persiscope and UZO Last edited by stoianm; 02-19-11 at 01:34 PM. |
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#2 |
Navy Seal
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I like new new colours Stoianm
![]() Good job ![]() |
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#3 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Here is before/after for reference
![]() ![]() Nice mod for sure, I really like it. Is just maybe a little bit too redish. Is like being dawn all day long. But I like it very much, so many thanks. |
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#4 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Updated to v1 - see post #1 for details
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#5 |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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Thanks!
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#6 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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![]() Quote:
i tryied to increase this sensor for very high brighter but the nasty thing is that you have very nice brighter in normal weather and when is fog evrething is start shinning like in las vegas ![]() ![]() ![]() If you are looking only for high vizibility in night time i will sugest you to try the other mod of mine: http://www.subsim.com/radioroom/show...=179961&page=2 maybe will suit your taste cheers Last edited by stoianm; 02-11-11 at 07:43 AM. |
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#7 |
Silent Hunter
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Thanks, I think low color is good for me ? What do you think ?
Best regards, Magic ![]() |
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#8 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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