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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Soundman
![]() Join Date: Jun 2009
Posts: 144
Downloads: 126
Uploads: 0
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Hey guys- anyone know any good GWX compatible damage skins? I want my uboat to look nasty after it's been charged, and my victims the same...
Saw some interesting ones today on the unofficial screenshot thread... any linkies?
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Lt. Z. S . Werner Krautsch Assigned: U-66 (IXc), 2nd Flot. 1. JAN 1941 Date: JAN 41 Patrols Completed: 0 Warships:0 Subs:0 Merchants: 0 Status: AT SEA |
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#2 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Try Ocean Blue's Torpedo Damage Final: http://www.subsim.com/radioroom/show...ght=ocean+blue
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#3 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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I'm not aware of any changes to U-boat skins mid-game, so if damaged U-boat skins are available you'd have to start your patrol already 'damaged'.
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#4 |
Gunner
![]() Join Date: Oct 2006
Location: Finland
Posts: 97
Downloads: 10
Uploads: 0
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I don't know how it works technically, but damage does show on the player submarine using the Torpedo Damage Final mod, the same way torpedo and gunfire damage shows on enemy ships. (Actually, I've never been hit by a torpedo myself, so I don't know what it'd look like on my submarine, but direct hits from a destroyer gun do look pretty nasty.)
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#5 |
Soundman
![]() Join Date: Jun 2009
Posts: 144
Downloads: 126
Uploads: 0
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much thanks guys!
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Lt. Z. S . Werner Krautsch Assigned: U-66 (IXc), 2nd Flot. 1. JAN 1941 Date: JAN 41 Patrols Completed: 0 Warships:0 Subs:0 Merchants: 0 Status: AT SEA |
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#6 |
Chief of the Boat
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Both versions of the mod are excellent....the best damage tga's I've seen in SH3.
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