![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Swabbie
![]() Join Date: Sep 2009
Posts: 11
Downloads: 39
Uploads: 0
|
![]()
Hi!
Thankful in advance to All fashions on which base this has been created!!! Allow me to present to you new fashions SH3. I named this ultramodern SH3.5 Russian fashions At first I represent a periscope with the updated and exact devices for manual prompting, without the aid of torpedoes of the official and button "L". It is a small part of all a fashion if it is pleasant, there will be a reference to all fashions and the full list of changes a bit later The justification for my English language The reference on atake, obs periscope, uzo, all devices, complexity level, F5, F6, F7, game and campaign loading. For II, VII, IX. From folder Menu II, VII, IX - Menu to copy in Data. IT is important - atake periscope at increase 1:4 a scale 1:1 = сourse corner at increase 1:4 a scale 1:1 obs periscope at increase 1:6 a scale 1:1 uzo a scale 1:1 The updated reference of periscopes!!! http://rapidshare.de/files/48330393/Menu.rar.html Menu.rar Tomorrow I hope that the reference of all "the Silent Hunter 3.5" (the Russian Version) will be ready ![]() ![]() 2 most the most successful the water version In the afternoon, in cloudless weather visibility to 17000 m ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by Kellermann; 09-12-09 at 02:37 PM. |
![]() |
![]() |
![]() |
#2 |
Pacific Aces Dev Team
|
![]()
здравствулте!
This looks excellent, looking forward to see more pictures ![]()
__________________
One day I will return to sea ... |
![]() |
![]() |
![]() |
#3 |
Helmsman
![]() Join Date: Jun 2009
Posts: 103
Downloads: 19
Uploads: 0
|
![]()
well that's very original and fresh approach to user interface
![]() it is very clean and I think like it ![]() does this mod change GUI only or other gameplay aspects too ? SH3 forever ![]() ![]()
__________________
GWX 3.0, OLCG2, Waterstream+Exhaust Combi v2.3, Lifeboats&Debris v4, Torpedo damage v2, TMT ![]() SH3 forever ![]() ![]() |
![]() |
![]() |
![]() |
#4 |
Pacific Aces Dev Team
|
![]()
пеленга=Bearing
those online translators are less efficient every day ![]()
__________________
One day I will return to sea ... |
![]() |
![]() |
![]() |
#5 |
Engineer
![]() Join Date: Jul 2009
Posts: 207
Downloads: 106
Uploads: 0
|
![]()
I wonder is it posible to make separate mods that would change the interface.
I like the aob and bering screen and deepth metar. |
![]() |
![]() |
![]() |
#6 |
Eternal Patrol
|
![]()
Nice work.
__________________
RIP Laufen zum Ziel |
![]() |
![]() |
![]() |
#7 | |||
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
|
![]() Quote:
Quote:
Quote:
![]()
__________________
Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 09-16-09 at 04:37 AM. |
|||
![]() |
![]() |
![]() |
#8 |
Swabbie
![]() Join Date: Sep 2009
Posts: 11
Downloads: 39
Uploads: 0
|
![]()
All many thanks for attention and the spent time, separate thanks Hitman!!!
![]() Concerning water: the basis was is taken from listed by you модов, the structure of reflexion and colour scale of water is changed. I wished to add more realism and to keep game interest. As it could be in a life, observing chronology of history of those years. Many graphic moments are not used, a simulator all the same, therefore realism on the first place. Unfortunately I not the programmer and in view of a principle of construction of game, not реализованно much of the conceived. I have collected together all the best, since модов global and finishing узконапрвленными. Almost all of them have undergone to changes, corrections, the improvements, much new original decisions. Much is missed certainly, it is impossible to consider all, especially to alter all game to one person. One of the most considerable changes in game: Working capacity of a command on compartments, time of repair and time of rest depending on conditions, acceleration time in game is changed. Model of damage of a boat. Increase in units of destroyers concerning an escort, to 1944 to half from an escort. Continuous bombardment of a boat till 40 o'clock with change of destroyers and it is possible more. Imitation of the wolf flights, escort in process of advancement loses the ships. (Casually) Single friendly boats attack an escort on periscopic depth. (Casually) Patrol by aircraft of bay of Biscay since summer 1943 is strengthened. The model of damage and flooding of the ships is changed. The tonnage of the ships, on the basis of the analysis of all sunk courts, during war, on uboat.net is changed. Unfortunately it is a lot of work and absolutely there is no free time to complete fashions, fashions is ready on 90 %. Planned to finish by September. Last edited by Kellermann; 09-17-09 at 02:39 AM. |
![]() |
![]() |
![]() |
#9 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
|
|
![]() |
![]() |
![]() |
#10 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,701
Downloads: 171
Uploads: 0
|
![]()
Just off hand is this 8k or 16k version?
![]()
__________________
Sub captains go down with their ship! |
![]() |
![]() |
![]() |
#11 |
Engineer
![]() Join Date: Jul 2009
Posts: 207
Downloads: 106
Uploads: 0
|
![]()
I think it is 16 km v.
Man sad in nice weather it can be up to 17000m visibility. |
![]() |
![]() |
![]() |
|
|