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Old 09-03-09, 02:19 PM   #1
Kellermann
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Default Completely New Mod "Silent Hunter 3.5" (Russian Version)

Hi!

Thankful in advance to All fashions on which base this has been created!!!

Allow me to present to you new fashions SH3. I named this ultramodern SH3.5

Russian fashions

At first I represent a periscope with the updated and exact devices for manual prompting,
without the aid of torpedoes of the official and button "L".
It is a small part of all a fashion if it is pleasant, there will be a reference to all fashions and the full list of changes a bit later

The justification for my English language

The reference on atake, obs periscope, uzo, all devices, complexity level, F5, F6, F7, game and campaign loading. For II, VII, IX. From folder Menu II, VII, IX - Menu to copy in Data.

IT is important - atake periscope at increase 1:4 a scale 1:1 = сourse corner at increase 1:4 a scale 1:1
obs periscope at increase 1:6 a scale 1:1
uzo a scale 1:1



The updated reference of periscopes!!!



http://rapidshare.de/files/48330393/Menu.rar.html
Menu.rar


Tomorrow I hope that the reference of all "the Silent Hunter 3.5" (the Russian Version) will be ready








2 most the most successful the water version
In the afternoon, in cloudless weather visibility to 17000 m
























Last edited by Kellermann; 09-12-09 at 02:37 PM.
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Old 09-03-09, 02:43 PM   #2
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здравствулте!

This looks excellent, looking forward to see more pictures
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Old 09-03-09, 03:39 PM   #3
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well that's very original and fresh approach to user interface

it is very clean and I think like it

does this mod change GUI only or other gameplay aspects too ?

SH3 forever keep modding
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SH3 forever keep modding
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Old 09-03-09, 05:08 PM   #4
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пеленга=Bearing

those online translators are less efficient every day
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Old 09-04-09, 08:45 AM   #5
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I wonder is it posible to make separate mods that would change the interface.
I like the aob and bering screen and deepth metar.
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Old 09-07-09, 01:52 PM   #6
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Nice work.
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Old 09-16-09, 04:23 AM   #7
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Quote:
Originally Posted by Kellermann View Post
...
Thankful in advance to All fashions on which base this has been created!!!
...
Quote:
Originally Posted by makman94 View Post
this environment is using the waves and sea behaviour of M.E.P. v1.1 ...
Quote:
Originally Posted by Seeadler View Post
The reflection texture has been changed, but you seem to be right, the base texture is from Thomsen's Water Mod

Comparison of the two textures with a binary data ...
Simply read and understand Просто читайте и поймите ...
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Last edited by Anvart; 09-16-09 at 04:37 AM.
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Old 09-17-09, 02:17 AM   #8
Kellermann
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All many thanks for attention and the spent time, separate thanks Hitman!!!

Concerning water: the basis was is taken from listed by you модов, the structure of reflexion and colour scale of water is changed.

I wished to add more realism and to keep game interest. As it could be in a life, observing chronology of history of those years. Many graphic moments are not used, a simulator all the same, therefore realism on the first place. Unfortunately I not the programmer and in view of a principle of construction of game, not реализованно much of the conceived. I have collected together all the best, since модов global and finishing узконапрвленными. Almost all of them have undergone to changes, corrections, the improvements, much new original decisions. Much is missed certainly, it is impossible to consider all, especially to alter all game to one person.

One of the most considerable changes in game:
Working capacity of a command on compartments, time of repair and time of rest depending on conditions, acceleration time in game is changed.
Model of damage of a boat.
Increase in units of destroyers concerning an escort, to 1944 to half from an escort.
Continuous bombardment of a boat till 40 o'clock with change of destroyers and it is possible more.
Imitation of the wolf flights, escort in process of advancement loses the ships. (Casually)
Single friendly boats attack an escort on periscopic depth. (Casually)
Patrol by aircraft of bay of Biscay since summer 1943 is strengthened.
The model of damage and flooding of the ships is changed.
The tonnage of the ships, on the basis of the analysis of all sunk courts, during war, on uboat.net is changed.

Unfortunately it is a lot of work and absolutely there is no free time to complete fashions, fashions is ready on 90 %. Planned to finish by September.

Last edited by Kellermann; 09-17-09 at 02:39 AM.
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Old 09-17-09, 07:27 AM   #9
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Quote:
Originally Posted by Kellermann View Post
...Continuous bombardment of a boat till 40 o'clock with change of destroyers and it is possible more...
What planet you're living on...?

So long,
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Old 09-17-09, 08:44 AM   #10
Reece
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Just off hand is this 8k or 16k version?
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Old 09-17-09, 04:23 PM   #11
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I think it is 16 km v.

Man sad in nice weather it can be up to 17000m visibility.
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