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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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I have been taking a crack at the ATO forum and discovered (but not mastered) the Kriegsmarine Interface U Boat Mod by Karamozov (spell?). That got me thinking. Let's turn off map contacts on SH4 American Subs and see what happens.
In SH4, can we measure speed via a periscope view with map contacts off? We do not have the lengths of the ships, and RR claims we not know most the various ships' lengths. (I would have to relearn the method.) We can calculate range with the stadimeter. Other than estimating, how does one calculate course with map contacts off? With the Easy Aob, once we know the course, we are on our way. That is why I haven't played with map contacts off. CapnScurvy's tutorial is tough to follow and there must be something better. Nisgeis 3D TDC slows the game down plus I often make a mistake following the tutorial, so I am looking for another way. Where is niclolas of Easy Aob fame when you need him? (rhetorical question.) |
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