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Old 01-27-11, 05:14 AM   #1
Walruss
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Default Servers down. Molotov Party at ubisoft? [Merged]

So their servers are down, AGAIN. Can't log on to play my game. Do their tech support drown in their coffee? Have they no back-up servers for just this event?

Rage.
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Old 01-27-11, 10:25 AM   #2
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"Guess who died on the bus today..doodah doodah!!"... Ahem, whoops... err hello!!!.

Would somebody like to film the backroom scenes in UBI's server room in moments like these.. I'd really like to see the panic and pain they've caused themselves.
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Old 01-27-11, 10:42 AM   #3
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This gets me thinking what a realy 'bad business model' that this is, that UBI adopted.

First of all, people who see UBI as opposition (and there probably many), would encourage/turn a blind eye to attacks on UBI DRM servers.

UBI, to save money, has probably extended their IT employees duties to include the DRM servers. This could be streching their staff capabilities which will result in resignations, resulting further in lower expertise... and more DRM server downtime.

With the final result is that nobody will touch DRM games/servers. Once again UBI has shot themselves in both feet.

They seem to be going in the right direction of making games more moddable, but 1 step forward, and with DRM 2 steps backward. The pirates don't have to do a thing except sit back and watch the circus.

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Old 01-27-11, 04:06 PM   #4
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Everything would have been fine, had Ubi done this:

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Old 01-27-11, 06:42 PM   #5
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Originally Posted by Ducimus View Post
Everything would have been fine, had Ubi done this:
or if...

Install game with first time online authentication


Then for each DLC I buy/download - like a new sub, new ships, towns, landscapes, vehicles, planes and what not - I gladly authenticate again.

Like Microsoft do with Windows and other programs....



SHV is a story of missed opportunities... imho...
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Old 01-27-11, 09:46 PM   #6
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Originally Posted by Jan Kyster View Post
SHV is a story of missed opportunities... imho...
Yeah. Truthfully I think they had the right idea with SH5 conceptually (RPG + Sim in an effort to grab a larger audience - only way this genre was going to survive IMO), but they lowballed it with (im assuming) a limited budget, really short development and QA time, and then saddled it with a DRM scheme that made PC gamers the world over angry. So what could brought sub sim's back into the public mainstream, instead put the final nail in the coffin.

Just my opinion.
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Old 01-28-11, 07:21 AM   #7
Takeda Shingen
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Quote:
Originally Posted by Ducimus View Post
Yeah. Truthfully I think they had the right idea with SH5 conceptually (RPG + Sim in an effort to grab a larger audience - only way this genre was going to survive IMO), but they lowballed it with (im assuming) a limited budget, really short development and QA time, and then saddled it with a DRM scheme that made PC gamers the world over angry. So what could brought sub sim's back into the public mainstream, instead put the final nail in the coffin.

Just my opinion.
I see it the opposite way. Sky posted an interview with a group of sim devs on GT a few weeks ago, and they remained committed to producing quality simulations. I also think that the simulation community remains enthusiastic. Just look at the buzz around a potential new sim from SCS; and what would likely be a hardcore sim.

Where I think SHV went wrong was essentially the watering down of the sim elements to accomodate the gamey-er RPG elements. The result was a product that neither casual gamers nor hardcore simmers were happy with.

Of course, as you said, the DRM didn't help either.
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Old 01-28-11, 09:02 AM   #8
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Originally Posted by Takeda Shingen View Post
Where I think SHV went wrong was essentially the watering down of the sim elements...
Nah, that's easy to live with. Only a matter of patching or/and some creative modding...

I would have bought it pre-released and in several copies, but couldn't with the DRM method chosen...
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Old 01-28-11, 09:19 AM   #9
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Quote:
Originally Posted by Takeda Shingen View Post
I see it the opposite way. Sky posted an interview with a group of sim devs on GT a few weeks ago, and they remained committed to producing quality simulations. I also think that the simulation community remains enthusiastic. Just look at the buzz around a potential new sim from SCS; and what would likely be a hardcore sim.

Where I think SHV went wrong was essentially the watering down of the sim elements to accomodate the gamey-er RPG elements. The result was a product that neither casual gamers nor hardcore simmers were happy with.

Of course, as you said, the DRM didn't help either.
Agreed, the idea could have been good, but it was poorly implemented.

Thankfully, there are now many mods available to carve out the RPG elements, while keeping all the SH5 specific innovations. I still have a SH4+RFB+RSRDC instal, but with all the great work TDW and the other modders are doing, I now feel like I am downgrading when I fire up SH4.

Btw, I had no problem logging on to launch the game yesterday or today.
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Old 01-28-11, 01:40 PM   #10
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Quote:
Originally Posted by Takeda Shingen View Post
Where I think SHV went wrong was essentially the watering down of the sim elements to accomodate the gamey-er RPG elements.
Not really. I could be mistaken, but aside from a few changes , I don't think the sim elements are any different then in Sh4. (Attack, evasion, operating the sub, shooting torpedos, etc) They are however, buried, and not on the games veneer. What is on the games veneer, is the graphics and RPG elements.

Personally, i would have preferred they expanded on the sim elements, but they really haven't done that since SH4 with the inclusion of thermal layers.

edit:
What i find funny though is this rejection of the RPG elements by several folks. It's funny to me, because if you peruse the SH3 forums for any length of time, there's plenty of role playing that goes on there. You'd think they'd love it. I mean seriously, for alot of people, its all about das boot. You can' tell me this game isn't trying to deliver that.
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Old 01-28-11, 01:53 PM   #11
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Rage.
against the machine
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Old 01-28-11, 04:06 PM   #12
Takeda Shingen
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Quote:
Originally Posted by Ducimus View Post
Not really. I could be mistaken, but aside from a few changes , I don't think the sim elements are any different then in Sh4. (Attack, evasion, operating the sub, shooting torpedos, etc) They are however, buried, and not on the games veneer. What is on the games veneer, is the graphics and RPG elements.

Personally, i would have preferred they expanded on the sim elements, but they really haven't done that since SH4 with the inclusion of thermal layers.
I would have also like to have seen something done about the acoustics. It remains a ridiculously simplified model that operates at any speed and in any sea state, let alone the modeling of things like convergence zones.

Quote:
edit:
What i find funny though is this rejection of the RPG elements by several folks. It's funny to me, because if you peruse the SH3 forums for any length of time, there's plenty of role playing that goes on there. You'd think they'd love it. I mean seriously, for alot of people, its all about das boot. You can' tell me this game isn't trying to deliver that.
You're right there. I was speaking more for myself. I never really thought of it that way, although deep down I really 'knew' that. People wanted Das Boot in video game form. It's all that a lot of people talk about; likely most of the community. So, yes, I guess that the devs were really giving the people what they wanted after all.

I'd never really thought about it that way.
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Old 01-28-11, 05:18 PM   #13
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Quote:
Originally Posted by Ducimus View Post
What is on the games veneer, is the graphics...
And boy - is it on! Totally mindblowing!


Would kill to have that in SH4!



How about porting TMO 2.0 + beta patch to SHV? Duci?!




Oh! And server's up and all's well at Ubi!
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Old 02-01-11, 05:49 AM   #14
ingsoc84
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Default Servers down?

Servers down? Now Im getting an error that says I can't connect to the internet to perform the autoupdate..and myinternet connection is fine..what gives? geeezz..always something.
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Old 02-01-11, 05:57 AM   #15
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Same here.
Ubisoft's Website:"This website is currently undergoing maintenance.
Services will be restored at approximately 5pm GMT/12am EST"
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